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  1. #1
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100

    Thoughts on Island Sanctuary Patch themeing?

    What are most, who do IS and are generally fine with it. flaws/gems and all. Feel about the latest IS patch general theme-ing(Steampunk)

    It feels likely SE will insert new themes into IS for player customization(to me at least) which isn't a bad thing, though I imagine some might feel that the island could lose its feeling of being a Tropical/Private Getaway and literally become Steampunk Overlords forced to copy paste or Micromanage.(Exaggerating here, cause I'm sure someone out there actually feels that.)

    If they do add new themes or building structures.

    What would you want added(if they deigned to take our ideas), or what structures would you want to have variations to fit in to specific styles.

    I personally would find it nice, That if I wanted to make the whole Island Steampunk, to be able to make a Steampunk Lighthouse, Treehouse, Windmill and More Brass Bathhouse.

    <Seeing how likely they are going to keep flow going through the islands water wheels. Do you all have much opinion on their potential additions, Variations/Changes when it comes to Decorating Themes.>
    [If they really wanted to incentivize side content/story even more. They may even have unlock-able structure variants for those contents.]
    (1)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    6,826
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I think they should let us build small, medium or large houses on them in 6.5 and allow indoor furnishings as well, even if it shares the same 90 slots. That would finally solve the problem they have had for 10 years.
    (16)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,276
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jeeqbit View Post
    I think they should let us build small, medium or large houses on them in 6.5 and allow indoor furnishings as well, even if it shares the same 90 slots. That would finally solve the problem they have had for 10 years.
    You just know there would be an uproar from the people that only sub to keep a house. Suddenly they'll be saying "Well now that everyone can have a house, get rid of demo timers completely so we can keep our houses forever."
    (7)

  4. #4
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Jeeqbit View Post
    I think they should let us build small, medium or large houses on them in 6.5 and allow indoor furnishings as well, even if it shares the same 90 slots. That would finally solve the problem they have had for 10 years.
    It'd help but won't there be an issue if too many people go to their IS at once? There's really not much to do on your IS right now, but adding housing would definitely change that.
    (0)

  5. #5
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I made a thread on a lot of gathering wishes, but I did move into some customization: here. Focusing on the topic of customization (and not effects) for this thread, I imagine:

    - Wild landmarks (landmarks you can build in the non-industrious side, purposely designed to blend in with nature), some of these ideas related to effects in the thread above. Like if you built an animal shrine you'd have a chance each day an animal would leave leavings there (marked on the map when it happens).
    - Fences (so you don't have to use a million decorations lol)
    - In cliff facilities, for the thread above it was including a shrine mammet maiden place where you could buy charms that are a form of gathering upgrading, and also cliff face style changes (say if you wanted rock faces that were reinforced, similar to what we do to make pretty looking safe edges to steep slopes)
    - Mammet glamour, like moogle or poroggo
    - Harbor, which may even be upgraded to the point of personal airship (though obviously starting with a small boat, upgrading to multiple mammet fleets, etc). Naturally coming with mechanics to interact with the other nations, tribes, and even custom deliveries.
    - Using the above system, exploratory content that includes finding new lands which can introduce new buildings, mechanics, recipes, animals, plants, etc. But also potentially some of the lands may have nodes you can build on, with the addition of being able to create a headquarter / home you could very likely see placing your operations on different landmasses. For example you might unlock a Thanalan Oasis, central park Amarout, slice of land in the vast Azim Steppe region, Sea of Clouds Island, etc.
    - Allowing animals from the pasture to reach a point you can have them wander as specialty minions (though in the thread above had ideas for effects).

    Definitely more, listed in the thread but they were more on function.

    For specific thematic styles, I'd like to see Shirogane (Japanese) style buildings, and if land masses are added ideally at least a few designs that meet each landmass style- like if adding Sea of Clouds they might have sky pirate looking options. For the garden I'd like to see a water based (like rice, or even terrace if possible)- for the thread I believe I suggested it was a pump so instead of watering each plant you interacted with the pump a few times (could even be a bit Cuff-A-Cur like lol).

    Quote Originally Posted by Jeeqbit View Post
    I think they should let us build small, medium or large houses on them in 6.5 and allow indoor furnishings as well, even if it shares the same 90 slots. That would finally solve the problem they have had for 10 years.
    Quote Originally Posted by Boblawblah View Post
    You just know there would be an uproar from the people that only sub to keep a house. Suddenly they'll be saying "Well now that everyone can have a house, get rid of demo timers completely so we can keep our houses forever."
    Said it before Islands, that they should have node based content, add a prefab home-y place, and overtime add in housing systems as possible... I'm hoping the entire pipe dream is happening.

    If so, then one thought was to:

    -(do the steps already mentioned)
    -Add apartment room to the island via a door
    -Upgrade the apartment system such that it is like housing (internally), make current houses able to take the apartment as a door in the house (blending the two systems officially and they are now technically one). Housing owners would have head start upgrades based on the size they had bought (though they'd not be as expensive in the future for the new system as part of the price of ward houses would be the exclusivity of a physical address).
    -Keep demo for ward gardens / exterior, if you lose your ward slot you keep the internals associated to the internal system

    I mean I've mentioned this stuff nearly 10 years ago but /shrug, it's all starting to line up so I hope the dream train keeps chugging lol.
    (1)
    Last edited by Shougun; 06-08-2023 at 03:09 PM.

  6. #6
    Player
    Mysidiel's Avatar
    Join Date
    Jun 2019
    Posts
    3
    Character
    Keaira Azelas
    World
    Balmung
    Main Class
    Scholar Lv 90
    I'm a huge fan of steampunk aesthetics so I'm very happy that this level of Island Sanctuary has gone in a steampunk direction. You're also able to glamour your island to lower level facilities while keeping higher level facility performance so I think it's perfectly fine to go in this direction.
    (1)

  7. #7
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    6,826
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NekoMataMata View Post
    It'd help but won't there be an issue if too many people go to their IS at once? There's really not much to do on your IS right now, but adding housing would definitely change that.
    It would, but they accounted for that actually with the inactivity logout. This is not something you have in the housing system, but it is in Island Sanctuary and helped reduce congestion when it released.

    Even if it did get congested, when the housing areas are full they give a message that says the area is busy and doesn't let you enter and I believe Island Sanctuary would just do the same.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  8. #8
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    I do like steampunk aesthetics.... but also they feel out of place on the island. So I'm conflicted.

    Only real complaint, though, is I wish either the brick plazas and walkways were red brick, or that I could dye them. It annoys me that they mismatch the buildings.
    (6)

  9. #9
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    We can only see how they lead the content in the future.
    Though not many in the thread are specifically about the addition of themed buildings/variations. it makes sense.

    Reminds me of the smogged city SPost in that XIV reddit I scrolled past. Funny in its own way.

    The Current new Cozy Cabin is a but different in aesthetic compared to the buildings.

    And while there are other threads as another user pointed out, my intent was themeing alone, and new ideas others could come up with.(if SE was concerned on listing for theme ideas)

    It would make sense as they mentioned to also make the fences fit the style like in the pasture and etc.

    I'm surprised they haven't built a small bridge between the two cliffs separating the plantation and Landmark/facility that hang over the exit into the rest of the island.

    Can only see for now it seems.
    (0)

  10. #10
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by Boblawblah View Post
    You just know there would be an uproar from the people that only sub to keep a house. Suddenly they'll be saying "Well now that everyone can have a house, get rid of demo timers completely so we can keep our houses forever."
    And that would be fine, they can remove the demo timer once everyone can get a house. But the demo timer exists because it keeps people subbed, so they will never give us instanced medium/large houses.
    (1)

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