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  1. #1
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    I say get rid of ranked. It's just the same people on the top 100 board anyway. Like the feast. I reached crystal in the first season and literally my first match as a crystal player my whm teammate threw the match to their buddy on the other team. Win trading. I was over it then. Haven't touched ranked since.
    (2)

  2. #2
    Player RyanCousland's Avatar
    Join Date
    Dec 2020
    Posts
    377
    Character
    Rion Cousland
    World
    Excalibur
    Main Class
    Rogue Lv 90
    Quote Originally Posted by SweetPete View Post
    I say get rid of ranked. It's just the same people on the top 100 board anyway. Like the feast. I reached crystal in the first season and literally my first match as a crystal player my whm teammate threw the match to their buddy on the other team. Win trading. I was over it then. Haven't touched ranked since.
    its the same people because they enjoy the challenge of ranked not because of WT, the amount of this happening is little, i'll extend an olive branch and say maybe less than 10% are probably cheating with WT, add-ons , ect
    (0)

  3. #3
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by RyanCousland View Post
    its the same people because they enjoy the challenge of ranked not because of WT, the amount of this happening is little, i'll extend an olive branch and say maybe less than 10% are probably cheating with WT, add-ons , ect
    The only challenge in ranked is the artificial difficulty induced from the randoms you get on your team, no you cannot carry them because deadweight ruins a match.
    (0)

  4. #4
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,047
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    I think Ranked would do better if the loss penalty didn't exist, and it would just be a number of wins game to reach top 100.

    Could have more players participate into Ranked without the loss penalty.
    (0)

  5. #5
    Player
    Shikiseki's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,268
    Character
    Akio Shikimazu
    World
    Odin
    Main Class
    Summoner Lv 100
    See the thing in CC ranked is... your individual performance may not actually reflect on your average win rate. Say you're usually on top of kill/assist/damage/crystal time(!) but you still lose due to the rest of the party are getting killed running aimlessly into the enemy team or just sleep/afk, why should the entire team getting hit with rank decay. Normal chat won't fix that issue either sadly.

    Although that being said, it'll be hard to tell if you pulled your weight but your team somehow lost either way - maybe something like MVP system that will rank you up regardless if your group has lost the match (depending on if you performed well in one of the crucial departments like crystal time/kill/assists/damage etc. I'm sure that'd take some frustration out of ranked mode - if you put in effort, you should be recognized and receive your rank that matches your skill level and in turn be matched with equal pvp-skill faster.
    (1)

  6. #6
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,640
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kaliesto View Post
    I think Ranked would do better if the loss penalty didn't exist, and it would just be a number of wins game to reach top 100.

    Could have more players participate into Ranked without the loss penalty.
    So how is that supposed to work?

    If you say its based purely on wins, where does the skill tiers fall into here? Accirding to this logic, someone who just happens to play enough games and win enough times in Bronze and Silver would be eligible for Top 100 if noone in higher tiers played more than them. How would that be a Top player?

    If we abolish skill tiers to make it work, it will be basically no different matchmaking wise than casual, which is a complete mess of games quality, it will be steamrolls or wars of attrition.

    If we then were to add hidden MMR to make skill tier matchmaking work, it would feel like people don't know what skillgroup they even belong to because there is no visual indicator what they are and what they are up against.

    If you lose enough times it may not necessarily your RNG being bad or your teammates throwing, this may indicate the individual who keeps losing isnt ready for climbing. Not a nice pill to swallow, but better than blaming a system for one's shortcomings.
    (2)

  7. #7
    Player
    Archeron's Avatar
    Join Date
    Mar 2023
    Location
    Westfall
    Posts
    631
    Character
    Edwin Vancleef
    World
    Golem
    Main Class
    Ninja Lv 97
    The new weapons are only keeping ranked players, playing ranked. People who had stopped ranking in previous seasons because there was no incentive.

    New players aren't going to pick up casual CC for augmented hellhound, the grind is not worth the effort, and there is no clout in the ownership of weapons which are essentially recolors/variants with particle effects. The feast gear doesn't offer a recolor, and there is clout in wearing those sets.

    What will get more people playing ranked? Rewards for playing from top to bottom, exclusive to ranked. Impress people with the rewards for being at the top, on par with ultimate weapons for the effort required to get them.
    (2)

  8. #8
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    313
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    Other than that they're 2 different things. PvP is getting the necessary restrictions in order for things to go fully solo (for some odd reason), while you're actually required to create a premade party if you want to do current ultimate/extreme/savage since completing them using duty finder is nonexistent.
    But this is very clearly and factually incorrect. Players on JPN servers do ultimates/extreme/savage and complete them using duty finder every single day. Solo, with random team mates, without any addons installed, and on PS4 controllers.

    In what way is ranked mode not the PvP equivalent to the most challenging PvE content? Let's even concede and say you are correct in making these claims; what then do you consider to be the most challenging PvP content that IS designed in the same vein as the the most challenging PvE content?
    (0)

  9. #9
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Sinstrel View Post
    But this is very clearly and factually incorrect. Players on JPN servers do ultimates/extreme/savage and complete them using duty finder every single day. Solo, with random team mates, without any addons installed, and on PS4 controllers.

    In what way is ranked mode not the PvP equivalent to the most challenging PvE content? Let's even concede and say you are correct in making these claims; what then do you consider to be the most challenging PvP content that IS designed in the same vein as the the most challenging PvE content?
    This is not JP, stop arguing semantics
    in NA you WILL NOT find a lobby worth your time when it comes to duty finder for ultimates (good luck finding one lol)
    (0)

  10. #10
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    525
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Sinstrel View Post
    But this is very clearly and factually incorrect. Players on JPN servers do ultimates/extreme/savage and complete them using duty finder every single day. Solo, with random team mates, without any addons installed, and on PS4 controllers.

    In what way is ranked mode not the PvP equivalent to the most challenging PvE content? Let's even concede and say you are correct in making these claims; what then do you consider to be the most challenging PvP content that IS designed in the same vein as the the most challenging PvE content?
    That is JPN. NA operates on a different set of rules. Unless you have your own static to be in blind runs are not allowed. You have to know the fight already prior to entering. Again, duty finder is dead. In the extreme rare case that you are able to get an extreme popping (usually through a mentor doing mentor roulette) someone will explain the benefits of doing the hard fights in party finder before quitting if they don't feel like doing it.

    We're not here for that though. Let's try and answer your questions.

    In my opinion crystal conflict is frontlines 2.0. It cannot be compared to ultimates/extremes/savages. You are comparing pure killing instances to objective-based instances. The pve stuff it's either kill within the time limit or be killed. CC your win condition is based on who pushed the crystal away from the starting point the furthest. Kills cannot be a major factor, especially in low rank where you can easily be punished for playing feast while letting the other team push. Speaking of which, feast is a better option for comparing that to the hard pve things (not factoring rewards. That's a totally different topic.).
    (2)

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