-Flipping on the market board. Finding people selling items for cheaper than normal and reselling.
-like sebazy said, selling carries if you're good enough
-Or, just be playing for years and slowly build it up.
Oh and I guess crafting too. Forgot about that one.
180mil and growing since I got my subs. I want to get to a level of FU gil where I can just buy whatever new mount comes out without having to farm it. It will take a while. 180mil is really not alot.
Yeah I'm a broke boy at 17 mil (I know this is a lot for new players, not much for veterans). Slowly buying the mounts but nearly done. Only big purchase I still have is the golden sheep.
I've been playing for almost 5 years and never once did I actively try to make loads of gil. It just builds up over time since there's not much to spend it on.
Bought a bahamut 7 Man carry with 120 millions because l didn't believe it can be cleared with only 7 people. Then it inspired me to do old ultimate where l don't have to contribute to dps check. Just have to heal and do mechanic. Exactly the healer experience l want.
Honestly I mostly just sit on it, because I'm worried that if I spend it then down the line something really cool will come out and I won't be able to afford it. But I do periodically treat myself to some glam.
I'm sure there are a variety of ways, but I made the bulk of my millions by finding an item that people regularly wanted that nobody else was really selling and making that my entire business. For me, that was the Taffeta Shawl and Taffeta Loincloth. It turns out that people in Final Fantasy love to dress skimpy, and I was happy to provide. The materials were cheap and I was able to sell at a pretty large markup. And whenever someone new came in and tried to offer the same merchandise, I would tank my prices to rates that weren't worth competing with. Then when the competition was gone, I would gradually raise the prices back to normal. I did this for years and it added up pretty quick, to the point where I still have 100+ million years after having stopped this business.
Though I will say, I do question the ethics of the tactics I used. If a real business used the tactics I described to crush competition, I'd consider that to be really slimy. And similarly, if a real business sold their wares at a huge markup because they were banking on the bulk of their customers not knowing better, I'd think that was pretty vile as well. While FF14 is in some ways a step removed from the real world, there are real people playing it, and they put their real time and effort into gathering, farming, crafting, etc. I think the tactics I used to make my profits were lacking in compassion for my fellow players. That's a big part of why I stopped doing it.
These days, I mostly just tread water by selling my daily map. If you check the marketboard, the highest-priced map is generally selling for around 30-40k, sometimes much higher. Taking 5-10 minutes to do that once a day is a great and easy income stream for anyone with a high-level gatherer.
I've been playing since 3.3 and already bought everything I really wanted, so now the gil just passively accumulates. Mostly I just sell whatever random junk falls into my bags or comes back from my retainers, but I don't go out of my way looking for more.
I spend my gil on nothing. I stop trying to make gil in HW when I had over 300m I now have over 500m.
I don't really care about glamor.
I have a medium side lot did want a large to hard for me to make look nice.
Just play the game for kicks basiclly at this point till 7 drops and then I will work on story again.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
Exploiting patches, or multiplying passive revenue streams.
Most patches have something that can be abused for the first week or so they are live. Here are some random examples of past and present time-sensitive things:
- Crafted gear / consumables. This is heavily botted and crashes quickly these days though imo.
- Eureka Drops, Bozja cluster exchange items, logogram crystal things.
- Criterion mounts / Variant outfits
- Treasure maps on release
- New timed nodes / Tome-purchased materials
- etc. There are many many more sources out there, but these examples can help you know what types of things to look for.
Multiplying passive revenue stream mostly refers to what people are doing with shell FC's and company workshops. The Submarine/Airship system can print an unbelievable amount of money if you know what you are doing, and managing as many workshops as possible multiplies your passive income many times over. Personally, I won't do this because it feels selfish due to the nature of housing, but there's no denying the results.
I'm a big proponent of the 'exploiting patches' route personally, as all of my money is made in short bursts and I can just relax in between opportunities.
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