So they didn't even test their hardware setup?This says to me you just jumped on the bandwagon around here of the armchair devs who were criticizing SE like this who turned out to be completely wrong about the issue. The problem wasn't a random number generator not rolling 0. The problem was the instance server wasn't getting the result from the lottery server so was defaulting to 0 in the absence of a result.
Will put you on ignore if you can't form a logical argument but argue nonetheless
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