Just writing in a suggestion to let the 6.0 Manderville relic weapon materials (Manderium Meteorite, Complementary Chondrite, whatever's up next) also be available for doing Variant Dungeon content, in addition to trading for 500 tomestones apiece.

While buying each upgrade material for 500 tomes isn't confirmed yet, that seems to be the existing pattern, and obliquely supported by interviews. This would add a more focused approach to working on relics for those interested, without requiring further development. Furthermore, this could help sustain the Variant Dungeon content beyond the current rewards, once novelty is exhausted, as a more efficient source of 6.0 relic materials than just tome farming.

This could be divided among the existing and upcoming variant dungeons, or not, depending on how the dev team feels about funneling players to content (e.g. X Sil'dihn Potsherds to buy a Meteorite or Chondrite, X Rok'kon items to buy the next relic step material; or just use X Sil'dihn Potsherds to buy any of the materials, X Rok'kon items to buy any of the materials, etc.; and maybe Y Sil'dihn Silver to buy materials, to incentivize more Criterion/Criterion Savage)

This would undercut a little, Rowena's claim of having the meteorite market cornered, but the gleaners are resourceful...and it would be a minor text tweak to change as well.