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  1. #1
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100

    Tanks are at their most fun when you can solo certain old Extremes and Savage Raids

    About one of the few times every action matters, I had a lot of fun when it came to Neo Exdeath, God Kefka (though only Warrior can do it I think?) and Chaos as few examples.
    (7)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,141
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    True, but I've found them fun soloing leveling dungeon bosses as well because of the tight sync. Novice tanks just get destroyed in that situation a lot.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    Erinellza's Avatar
    Join Date
    Jan 2021
    Posts
    297
    Character
    Erin Ellza
    World
    Sagittarius
    Main Class
    Bard Lv 50
    Yeah, I'm a RDM main but I maxed and geared up my WAR for solo stuff.
    Grinding/lvling in Eureka - grabbing 10 mobs and AoEing them to death is so much fun (while self-healing myself like crazy).
    AoE grinding FATEs for quick Bicolor Gemstones.
    Solo farming group treasure maps.
    (1)
    Professional lurker.

  4. #4
    Player
    FatalFatalis's Avatar
    Join Date
    Jun 2021
    Posts
    103
    Character
    Fatal Fatalis
    World
    Louisoix
    Main Class
    Warrior Lv 90
    I'm getting BiS this tier mostly because I want to see what stuff I can solo now.
    (0)

  5. #5
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I disagree, I had the most fun when tanks were actually tanks, and not dps who can heal and take lots of incoming damage.



    They've really ruined the role for me. It was at its best in 2.0 honestly. It's gone downhill from there.
    (14)

  6. #6
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,141
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I disagree, I had the most fun when tanks were actually tanks, and not dps who can heal and take lots of incoming damage.

    They've really ruined the role for me. It was at its best in 2.0 honestly. It's gone downhill from there.
    I was worried all the changes would make me feel that way, especially the removal of stance dancing, but it didn't. I still really enjoy tanking.

    Being able to throw flash or TBN on people, or use reprisal or raid-wide mit when they are about to die is great, because you know you saved them and protected the party which is the tank's job. We didn't used to have most of that - reprisal, raid-wide mit, short CD abilities, these were what we were given as other things got taken away.

    As much as it feels unfair to healers, being able to survive without a healer's help feels really good. There's a reason people get so excited at WAR+3 dps dungeon runs. Because it is, actually, fun.
    (3)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  7. #7
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Subjective statement.
    (0)

  8. #8
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    The most interesting combat content to me is PvP, solo'ing old content overpowered (either as a tank or blue mage, honestly I enjoy tank more than blue mage BUT I believe if SE can add more interesting spells, particularly kit/style building, that blue mage will be a strong contender), and then MSQ content when not everyone knows what to do (myself included, 500th repeat on MSQ content is yawn fest unless someone is terrible.. which actually makes it more exciting lol).

    Unless I decided to become a streamer or a group of absolute death machines invited me I have no intention of touching any savage or ultimate content when it is current, just sounds like pulling nails and teeth out. When someone on the forums was like 10 hours progression minimum, I was like 'oh lord that sounds awful'. Naturally that's just my style, it's fine others like that- but given I have about 2 hours a week and exclusively play DF (which has less gameplay quality control, and probably lower gameplay quality average)... those harder contents are just an actual waste of gameplay time.

    In terms of /most fun/ though I would say a dungeon or alliance gone horribly wrong as a tank can be really fun as you go from 4 / 8 group content to 1 man machine. Tanking the last few % or absorbing critical damage for another player and saving the entire run is quite fun. It's like being able to chain raise the party as Red Mage and that be the reason why you win.

    I'm actually fine with the sustain buffs to tanks because it makes this type of solo fun more possible, and I really appreciate and enjoy that most content becomes solo-able (and gently push for things like that to be more and more possible, ideally in a fun way... not just 1 shot, but reasonable pace with reasonable gameplay mechanics). That said because of that I also strongly support improving Healer kits to be more fun with that in mind... as in general healers are less valued as everyone is stronger / plays better, and so they should be adjusted so their value is not damaged so strongly (my suggestion is to add SCH and SGE to offensive support / combat style and WHM / AST to defensive support (buffing) / combat style- equal approximately in potency gains in combat just different methods to do that).
    (1)
    Last edited by Shougun; 06-05-2023 at 06:48 AM.

  9. #9
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I disagree, I had the most fun when tanks were actually tanks, and not dps who can heal and take lots of incoming damage.



    They've really ruined the role for me. It was at its best in 2.0 honestly. It's gone downhill from there.
    I don't miss the "Tank should've use the STR accessories with VIT melds" thing back in ARR till SB to be honest...
    (8)

  10. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Knot_D View Post
    I don't miss the "Tank should've use the STR accessories with VIT melds" thing back in ARR till SB to be honest...
    And you had to stay out of tank stance as long as humanly possible. It's always been about dps, always lol.
    (8)

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