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  1. #1
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100

    Underperfoming vs median vs overperforming?

    Reading through many threads, I'm genuinely wondering what people here on the forums (acknowledging that forum goers are already far more invested in playing well than probably the majority of the general population), consider 'underperforming', be it as a tank/heal/or dps?

    I often get the impression some find 'median' play, or people who know the basics and play within the median, to be 'underperforming'. Is there any consensus besides acknowledging things like ice mages and cure 3 spam/no dps heals are underperforming?

    Also quick edit, I'm referring only to normal trials/raids/etc, not EX or savage or ultimate where min/max is probably the norm ^^
    (4)
    Last edited by MirielleLavandre; 05-30-2023 at 08:19 AM.

  2. #2
    Player
    vanaii's Avatar
    Join Date
    May 2022
    Location
    Ul'Dah
    Posts
    141
    Character
    Van Arn
    World
    Maduin
    Main Class
    Pugilist Lv 58
    That's like hardcore or casual: every person is going to have their own definition.

    I don't care to run Savage (though if I wanted to, I could put in the effort), so by absolute standards I "underperform." I generally see under/over performance as anchored by the tier and level of content you're attempting, since absolute standards would have anyone that hasn't cleared every Ultimate as an underperformer.

    To me, "underperformance" is being badly under-geared for the content I'm queuing into, not bothering with job quests, not bothering to set up hotbars, and not pushing buttons. By "pushing buttons" I mean what's sensible, not necessarily what's optimal-- mashing 1 through an entire dungeon isn't sensible. An ice mage isn't sensible. Freecure fishing isn't sensible. A stanceless tank isn't sensible. A sticker collecting sam with a freestyle opener isn't optimal, but it's sensible in normal.

    Doing all of those may not make it possible to pass an extreme or savage-- especially the more challenging ones.

    If I cared to run Savage (or harder Extremes,) I'd need to pay more attention to my rotation-- but it feels like at the higher tiers of this game you zone into a fight with predetermined timeline of actions you must take, and any deviation at any point from that timeline is inferior and detrimental to your party. That isn't for me. Heck, I even promised a friend I'd give Savage a shot with 6.0 and bounced after I sandbagged my way through p1s. It's just not to my taste, and it's not fair to the people sandbagging me.

    Even if it's not strictly true at higher tiers that "you push the right button or you're wrong," the feeling of being locked into a predetermined fate ends up making me ask myself why bother at all. Then I hit leveling roulette and watch a tank get sat on by a frog instead.
    (5)
    Last edited by vanaii; 06-03-2023 at 12:05 PM.

  3. #3
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    There should be no such thing as "underperforming" as a label used in normal MSQ trials. They're meant to be done by everyone. Raids? Also not a useful label. They're generally one-and-done.

    Congratulations. You've just reopened a big can of worms that have, thankfully, not been hit by lightning. [Reference to the 1976 horror film Squirm]
    (10)

  4. #4
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by MirielleLavandre View Post
    Reading through many threads, I'm genuinely wondering what people here on the forums (acknowledging that forum goers are already far more invested in playing well than probably the majority of the general population), consider 'underperforming', be it as a tank/heal/or dps?

    I often get the impression some find 'median' play, or people who know the basics and play within the median, to be 'underperforming'. Is there any consensus besides acknowledging things like ice mages and cure 3 spam/no dps heals are underperforming?

    Also quick edit, I'm referring only to normal trials/raids/etc, not EX or savage or ultimate where min/max is probably the norm ^^
    IMO In casual content the simple act of keeping your GCD rolling even somewhat effectively is well above average, I personally wouldn't grumble at anyone playing to this sort of standard.

    I'm pretty much in the same mind as Van, underperforming = not reading your tooltips and not pressing buttons. I'm not too bothered if someone doesn't know the content as long as it's not a clearly stated farm.
    (3)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #5
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Everyone will have a difference in opinion and what is "overperforming" for one might be "basic or under" for another.

    Mine is simple and to the point.

    1. Under performing - no job stone, missing skills, no mitigation, not using abilities you do have, 10+ levels discrepancy on gear.

    2. As expected - just that. You do what needs to be done. Not done perfectly but you know your role.

    3. Over performing - i personally don't see it as "overperforming" as much as "going above and beyond". I typically like to stay in this zone. This means even if the content is easy...you focus up and do your job the best you can. Now doesn't mean I won't have fun with it. Hell I've died typing just making jokes as we go about it. All part of the fun. However other than that...A-Game all the way.
    (9)

  6. #6
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,415
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    "Underperforming", to me, would be people who don't bother to learn even the most basic parts of their job mechanics. So, ice mages, melee-only red mages, tanks who don't use CDs, dancers who don't use dance partner and use Standard/Technical Step way out of range, stuff like that.
    (14)

  7. #7
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Play however you want to Play

    As long as it doesn't affect my Fun and how I play not affecting yours negatively as we both do our bests mhm. Like if were in a dungeon together and you mentioning Kaiten and not expecting me to overreact about it as I start to /doubt every boss and type in /say chat to every boss asking if they seen my Kaiten :3 ....






    KAITEN!!!
    ( True story. I actually do this... obviously... )
    (1)

  8. #8
    Player GaiusDrakon's Avatar
    Join Date
    Dec 2021
    Posts
    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MirielleLavandre View Post
    Reading through many threads, I'm genuinely wondering what people here on the forums (acknowledging that forum goers are already far more invested in playing well than probably the majority of the general population), consider 'underperforming', be it as a tank/heal/or dps?

    I often get the impression some find 'median' play, or people who know the basics and play within the median, to be 'underperforming'. Is there any consensus besides acknowledging things like ice mages and cure 3 spam/no dps heals are underperforming?

    Also quick edit, I'm referring only to normal trials/raids/etc, not EX or savage or ultimate where min/max is probably the norm ^^
    Underperforming is anyone who is playing without knowing their rotations, not knowing their opener, not using all the tools they have. Which is 95% of the playerbase. 75% of Savage raiders are already trolling with their rotations and it's much worse outside.

    Quote Originally Posted by DPZ2 View Post
    There should be no such thing as "underperforming" as a label used in normal MSQ trials. They're meant to be done by everyone. Raids? Also not a useful label. They're generally one-and-done.

    Congratulations. You've just reopened a big can of worms that have, thankfully, not been hit by lightning. [Reference to the 1976 horror film Squirm]
    Spotted the underperformer LOL
    (4)

  9. #9
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    I'll only refer to what you specifically said I. the post, since it's a extremely subjective topic. With Few agreed consensus.
    <though many will try to stir for fun, or pasts scorns>

    The Idea of "Basic Competency" Shows up alot.
    And Depending on who you ask and in what form it's expressed in the thread.
    it's either:
    A. Desire players to be able to do the minimum required to finish content at the chosen level, so everyone can enjoy their tasks with minor issue.

    B. Gatekeep. Gaslight. Girlboss.
    Strawman. Disingenuous. Misunderstanding.
    Haves. Have Nots.

    C. Happy Middle.

    D. Both Extremes. Nothing. Everything. Leaves Game.

    --------

    When it comes down to it, if everyone who wasn't interested in doing higher end content did enough to clear it, most wouldn't complain. and most do not.
    Only when the Run/instance had exceptional exceptions going on is when an issue occurs. and the whole angry "Do your JOB" OR "You Don't Pay My Sub" shows up. Serious or not.
    With the occasional YPYT/Retaliatory Troll Barrels<of Toxicity show up>

    It's possibly just a bad day in the end.
    But with people. Some just get emotional, or just too invested in something. Or dug too deep to give up. That it causes issues.
    [Depending of the situation, it can be good or bad, but tbh, it's largely bad.]

    ------

    Those of us in here who genuinely want to talk over things wouldn't bash a new/learning player. But we also expect some fairness and respect of time/content. Since we all want a good time.

    [Now for the Mandatory:
    We are but a small segment/shard of the Full Community. But we are enough to represent the various aspected fragments that is the loudest here.]

    ------------

    To me at least, it seems like a,
    "We'll see your Aether Signature/Colors Soon..,"
    (Aka, they will largely expose themselves if they are looking for trouble, for troubles sakes. Whilst others who are generally more understanding will let others know.)

    Basic Competency gets the Task done.
    Less than that is easily understandable if you got a reason for it.
    Other than those two, Reap->Sow.
    (But not by my hand at least. Your own.)

    If you did more than we ever could have asked for you. You deserve more appreciation than we could give at that moment. But thanks for ____ thing that happened.
    (0)

  10. #10
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Depending on the content being run... the difference between (for example) one DPS using single-target attacks vs AOE attacks on trash over the course of an entire run... stretches a 13 minute dungeon to about 15-16 minutes (in my experience).

    Same with healers. If a healer is overhealing and not leveraging their DPS capabilities, maybe another minute on top of that. If a tank isn't AOEing, the party is probably dying since the trash will destroy everyone else.

    I've been in groups where 3/4 of the party has the raid weapon in week 2 or 3 of the raid cycle... and while the clear time for something like an expert dungeon is faster, maybe we are talking 30-45 seconds faster. Which is nice. But in the greater scheme of things, a party that has no deaths on bosses will do better damage than a better-geared party where someone does die to mechanics that they should have done properly.
    (0)

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