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  1. #51
    Player
    Aleksandr's Avatar
    Join Date
    Feb 2012
    Posts
    140
    Character
    Syaoran Nailo
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Maxthunder View Post
    It seems players need to realize there are other ways to make seal, every1 dont have to do escorts. Also players need not wait till the last min to decide "OH DAMN I HAVE NO SEAL". I myself am alsways capped or close to cap on seals. I dont wait to the last min and than realize im gonna need seals. Now instead of doing escorts you can do leves, run tot rak, and do grand company supplies for seals. The issue at hand is everyone WANTS THERE SEALS NOW!!! This attitude needs to go away it dosent help anyone it will only bring more issues. Now for those of you that suggest make it instanced guess what now you will have a cool down timer so instances would be open for other groups. So in the end you gain being able to do escorts in an instance but you lose being able to start a new one right after finishing your last.
    So your logic is instances are bad so I should run tot rak an instance?

    We should have pick up play so I should do solo activies (such as crafting) or an instance which is not as friendly as just inviting people who come along?

    I should level a craft high enough to make items for seals?

    The main thing I am hearing is this: Instead of doing what I want to do in my free time I should instead do something else until everyone else is done with it. After all Squre-Enix releases content not to play once it is released and new, but for people to play a few months later.

    I did not know that wanting to do the new quest and rank up was playing wrong.
    (0)

  2. #52
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Hello,

    I do not think making it instanced content like Dungeons is a good idea. This is another way of saying one will only play with people they know, and avoid dealing with 'strangers'. I think it is nice that there is SOME content that can be done with complete strangers and still have a high chance of success.

    I'm also not sure making it 'mandatory party first' is a good idea, as people will then have to build a party (and most likely 8/8) first and then go to the caravan point. This makes it more challenging for someone who just wants to do a couple of runs in their free time. This content is meant to be open world drop-in-drop-out easy-peasy content. Nothing as serious as Primals or Dungeons.

    Although both suggestions would solve the 'problem', it does it in a rather harsh way as to also rid the benefit of this type of free/open content.

    I think if we focus on the real worrysome points a better solution can be found. The big main issues as far as I understand are:

    1) People join the escort, run to the end, do not help, and get the free seals.
    2) Not enough room in the escort for everyone who wants to participate.

    I think #1 can be solved pretty easily: Keep track of all members who get hate during caravan. Anyone who attacks will generate enmity. Anyone who heals someone who gets hate will generate enmity. And anyone in a party with people who generate enmity can also be counted as participating (in case it is a WHM who any heals/buffs between fights for whatever reason). This way their 'participation' can be tracked and result in seals.

    I think #2 can be solved by increasing the number of participants allowed in a caravan run. Right now it is possible to spawn additional critters based on actions (where the caravan stops). So it should be possible to track how many participants there are and spawn more creatures (or more frequently). If 16 people join, then double (or tripple?) the number of critters.


    Therefore, my suggestion can be summed up as:
    Use 'enmity' and 'party' participation as a means of tracking participants in the caravan for rewarding seals. And allow the number of people in caravan to increase while also scalling the number of critters that pop.
    (1)

  3. #53
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    So I wanted to look into these chocobo things to see what the problem is. I couldn't even figure out where you go to start them. One of the problems with FFXIV is you are giving no direction on how to start or find something that you wanted to do. I really wanted to try this chocobo escort too.
    (0)

  4. #54
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Hiruke View Post
    No idea what your point is. It's poorly designed, regardless of the objective here. Also, forcing an even to be "pick up and play" to the point where you can't even decide who you're playing with should you want to is beyond ridiculous. Sure, that works out for stuff in FF11 like Besieged, where half the server is participating, but certainly not something designed for a single PT.

    That there is a "pick up and play" option on offer would be fine, though it should force everyone into a PT. You should also have the option to play with your friends if you want to do that instead, and have the Caravan sectioned off just like an LQ. There's no particularly good reason for it to be the way it is now.
    Well if you didn't get what i said you should read again, but the point is people are claiming they own carvan spots etc when they go gather 8 ppl. You can clear the content in party or not if you want ppl in your pt just invite them your self its rocket science.
    (0)

  5. #55
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Maxthunder View Post
    Best suggestion some1 already said and that is on a lvl 45 escort the restriction to join should be 3 plus members. If you want everything instanced than this game isnt for you. There is no reason for every damn piece of content to become instanced at all. Now some of you dont like competition, thats understandable but again there is no reason what so ever to instance escorts.


    Now dont forget players except maybe a few rarely did escorts before due to the amount of seals. Leave escorts open world with restrictions, as some1 else already stated increase the amount of escorts that can be done. Again there are other options instead of making everything instanced, just because players dont post every idea dosent mean there isnt any. I am not gonna sit here and type every idea I have on this it is not my job, that is up to the DEVS. I am merely giving feed back or my opinion on the subject, so there is no need to get bent out of shape.

    One finally thought: are players that impatient or cant they go do other things until that escort is free?

    When I say instanced I mean phased, similar to how leves are done, that is still an instance but it happens in the world, where your own mobs are spawned, SE can program it so that only monsters and chocobos on your version appear to the player/party but then people will complain that other players are attacking invisible monsters.

    Saying that having it full instanced wouldn't be such a bad thing either, MMO's have been relying on instances for years now because its the best way to do "certain" content, get your head out of your ass and think about other players for once and not yourself. :P

    I don't see how making content which is massively exclusionary and incites players to grief each other can possibly be seen as a good thing.

    I am not gonna sit here and type every idea I have on this it is not my job, that is up to the DEVS.
    Nice way to help the dev team and give feedback on idea's they may not have come up with, so you mean to say all you do is come here to disagree and argue with people and don't give feedback, you are the reason these forums are in the state they are in. lol

    -----------------------------------------------------------------------------------------

    I do not think making it instanced content like Dungeons is a good idea. This is another way of saying one will only play with people they know, and avoid dealing with 'strangers'. I think it is nice that there is SOME content that can be done with complete strangers and still have a high chance of success.
    I only want to do Caravan with people I know anyway, more to the point in 2.0 we are getting content finder which will encourage and throw together groups of people who don't know each other.

    Your point is moot.

    On top of that if you read my previous post I mentioned if they make it instance it should have a queueing system active allowing players to auto group before the content starts, this alone means people who don't know each other will be forced to play with each other.

    I'm also not sure making it 'mandatory party first' is a good idea, as people will then have to build a party (and most likely 8/8) first and then go to the caravan point. This makes it more challenging for someone who just wants to do a couple of runs in their free time. This content is meant to be open world drop-in-drop-out easy-peasy content. Nothing as serious as Primals or Dungeons.
    I agree with this it shouldn't require a full party to proceed, more like auto group the nearest players in teh queue and wait 2-3 mins before starting, similar to how behest takes a while to start to allow players to group up, but the system would automatically do this.
    (0)
    Last edited by Jinko; 06-24-2012 at 10:06 PM.

  6. #56
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zumi View Post
    So I wanted to look into these chocobo things to see what the problem is. I couldn't even figure out where you go to start them. One of the problems with FFXIV is you are giving no direction on how to start or find something that you wanted to do. I really wanted to try this chocobo escort too.
    If you are level 20 and make levels in the level 20 camp you see the NPc for the lv 30 caravan.
    If you are level 40 and do leves in both the lv 40 camps you see the NPC for the lv 45+ caravan in one of the two camps.
    (0)

  7. #57
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Players: We want open world content!1!!1!1

    *open world choco escorts*

    Players: We don't want players joining in escorts and doing nothing!11!11!1

    I'm sorry but that is how open world content works. If you want to control your environment..ask for an instance. If you want open world, you'll have to tolerate ppl not playing fair, mooching off your effort, stealing your mobs, etc etc. That is how open world operates. You asked for it, now you have it, and now you don't want it. There is no perfect little world where you can have everything you want and nothing you don't want. Players need to learn to tolerate the consequences of things they ask for. This is a natural consequence of open world content. Its not even a big deal. If someone getting something for free bothers you that incredibly much you should probably lock yourself in a room and avoid interaction with individuals.
    (1)

  8. #58
    Player
    knite23's Avatar
    Join Date
    Nov 2011
    Posts
    188
    Character
    Sykotic Knite
    World
    Balmung
    Main Class
    Archer Lv 60
    if you think you can justify someone abusing a obvious flawed system by calling it Open World Content or a social aspect of the game is pathetic and a very weak argument and anyone who justifies this are no better than the people who are abusing it. the content WAS NOT made for people to join the chocobo escorts just to afk or not participate and get free seals on another party or groups expense. sooo for all the people who stated herp derp its a social aspect of the game are just ignorant because i don't want to interact socially with someone who is using me or abusing a system with flaws at my expense how stupid does that sound. there are going to be flaws in content we know that and SE knows that but its up to SE and the players to acknowledge them and report them to SE so they can improve, fix, or explain why the current content is fine the way it is. people abusing a flawed systems is not OPEN WORLD CONTENT and is not A SOCIAL ASPECT OF THE GAME. its exactly what was and is being stated abuse of a flawed system
    (0)

  9. #59
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Risae View Post
    Hello you there.

    I just reported you for verbally attacking me and the stuff you just did. Thank you very much for this!
    Don't mean to bump this but...

    YOU GOT BURNED ON THE FORUMS AND THE GAME. AND I'M GLAD YOU DID.

    Way to go Kupo Storaifo
    (0)

  10. #60
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,272
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    The thing about the 'open world' content attacks is this...Chocobo Caravan is NOT open world. I can't randomly walk through an area where people are doing one of these missions and attack their mobs, or heal their chocobos. I am not even sure if I can heal the people on the mission. (I never tried). So saying that the content shouldn't be 'instanced' because we need more 'open-world' is flawed. It already is 'instanced' content.

    What I don't understand is why they don't make it that you can accept the chocobo caravan missions from the npc, but they count as a leve. Maybe make it so that if you are in a group, and in the same guild company, you can 'link' for bonus seals. But if you are not of the same guild company you get just the base seals. Basically, take the same rules for leves and leve linking but apply them to company seals/chocobo missions. Although I think I'd like to see it have at least a 2+party member requirement.

    This way, you can have several different groups doing the missions at the same time.
    No one will have to deal with 'unwanted leeching'.
    You don't need a large party, but the content won't be very easy to do without grouping. (assuming they make a party requirement like 2+ etc)
    You don't have to wait on a cool-down timer.
    You don't get screwed out of doing them simply because 8 people clicked the NPC faster than you.
    You can gain company seals, more by working with others in the same company.
    High-level people tend to have an abundance of leves anyway. This is a way to keep them using their leve allowance credits too.
    Also, they could consider adding ***** levels to the missions as well. The more * the harder the caravan but the better the rewards.
    (0)

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