Quote Originally Posted by mikoto_qc View Post
SE should have
a) Place a perimeter around the chocobo you cant leave.
b) increase the number of caravan. when one reached out 50% a new one start.

simple and easy.
there is an issue with a though:
With most events like this your HP is set back a the start so say a person dies and no one can revive, you would have to HP back to the start and run back, but since you aren't in the perimeter you would be kicked out. Yes the event is easy enough that it's nearly impossible to die but at the same time you can't just omit that aspect since then you run into a new exploit. Having people let others die so they can't obtain the reward at the end of the caravan.

B could work however, if they stagger it properly and just add more caravans based on the progression of the current caravan then the chances of them overlapping would be minimal and it should be easy enough to make more accessible within a certain time frame.