Hi!

Who doesn't know it - you press Sprint and it doesn't go off. Why? Because you need to press it like you would a macro: Once the animation or cooldown of your previous action has gone off client-side. You can't prepress it so that it goes off later to account for lag.

Same with potions.

Same with Limit Breaks.

Please make it so that these actions can queue and seemlessly integrate into your gameplay-experience.