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Thread: Bard Rework

  1. #1
    Player
    RisenDante's Avatar
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    Oct 2021
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    3
    Character
    Faulrien Silverthread
    World
    Louisoix
    Main Class
    Red Mage Lv 98

    Bard Rework

    Hello,
    Wanted to address the following after a talk i had with a friend about bard.
    Initially from the fluff point of view it doesn't really seem valid to mid combat change a whole longbow for a flute, in the contrary a spell-like job with a lute or any music instrument as a spell focus/weapon would be far more valid. Cause the way as it is right now, its more like expecting even a DK to bring out a buckler mid-combat, which wouldn't satisfy anyone. So i don't see any reason for a bow addict to like this change as also i wouldn't like it if i wanted to play a musician mage-like bard to get a bow. So i wanted to suggest the separation of the bow from bard to a ranger/bowman type of a job as also the possibility to have and actual musician-like caster.
    (4)
    Last edited by RisenDante; 06-04-2023 at 11:33 PM.

  2. #2
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    I have a love and hate relationship with BRD. Currently it's my less favorite phys ranged.

    The gameplay is too disjointed for me. The dots feel like they're just there to fuel the songs and like two abilities. It's just so set and forget.

    I'd like to see them remove dots from jobs that don't need them and properly make dot jobs that have the dots interact with their kit. Granted yes BRD's dots do interact with their kit but Idk, it just messes with the job fantasy of a musical buffer that uses a bow/harp.

    I'd like to see them lean into using songs to fuel their procs kind of like how it fuels Radiant Finale.
    (0)

  3. #3
    Player
    Renathras's Avatar
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    Dec 2014
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    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    They aren't going to change the mainhand weapons of Jobs at this point. While we could get a new musician Job in the future (unlikely, but possible - we did get DNC), we aren't going to see BRD suddenly stop using a bow, be its own Job, have Archer become something else, etc.

    Me personally, I like the idea of BRD since it's how a lot of people see the Bard class fantasy or play it in games like D&D - a ranged, stand off character who buffs his allies, debuffs their enemies, and does some token damage from the safety of range with a little magic on the side - but FFXIV's BRD is just too...chaotic. Leveling one and doing it in some roulettes, I find that a lot of the random procs and stuff are annoying to keep up with, I kinda wish Iron Jaws didn't exist and it was just optimal to refresh your DoTs manually, and I wish things procing was much more visible without having to glue your eyes to your hotbars.

    Don't get me wrong, I like the "simple" rotation and priority system, and how you can roll through songs, but there are a LOT of changes I'd make if I was going to design/redesign the Job myself.

    ...but some people love the randomness and stuff, and for those, I wouldn't want to take it away from them. I'd say we have to see what actual BRD players want with the Job and go from there, honestly.
    (0)

  4. #4
    Player
    Kosachi's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    45
    Character
    Alice Cellenia
    World
    Behemoth
    Main Class
    Bard Lv 95
    Quote Originally Posted by Renathras View Post
    I'd say we have to see what actual BRD players want with the Job and go from there, honestly.
    This is sadly more complicated than it may seem. Biggest problems that I've seen over the years are A) SE has no idea WHO exactly to listen to and B) It doesn't seem like they have anyone on their team that plays the job at any kind of high level to make sense of the asks. The changes that came about with Endwalker were kind of just what people (Influencers, not people who play the job) said they wanted for the job mashed together into a mush without any semblance of thought for how they would work together.

    -Three stacks of BL? Who cares! We have half procs now. Procs that come at like what, less than half the rate they used to? What's the point. Would have been amazing when we had the full dot procs rate but why now? Now take those uber slow BL procs and make them 100 potency. Maximizing their usage/buff alignment just doesn't feel good anymore.

    -Make EA's CD not scale with SkS? Nice! Now the speed bard that was popular in SB and ShB is dead. (That was my playstyle.)

    -And don't even get my started on the limp dot potencies. What was the point of that? Bard used to be the ruler of multi target fights and now you're griefing if you bring it into TEA when it used to be dominant for the first two phases. Was it incredibly difficult to play properly on multi-target? Yup. But the rewards made the effort worth it and that's just gone now.

    -Not having your songs proc with dot ticks was the single biggest mistake they ever made with this job. Nobody who plays the job asked for this. Less than nobody asked for this. Leagues bigger mistake than bow mage.

    -Minor personal gripe of mine was them getting rid of Flaming Arrow and Misery's End. Were they a little bloaty? Flaming Arrow: Yes. Misery's End: Debatable (but I think not). But the biggest thing they provided was variety and that's something I feel bard, and most other jobs, sorely lack.

    -Make blast arrow last 30s. For the love of God.

    But what do I know? I've just been playing bard at a high level for almost a decade ¯\_(ツ)_/¯

    ETA: I know I'm salty, but I love this job deeply and the direction they're taking it is worrying to me.
    (5)
    Last edited by Kosachi; 06-05-2023 at 02:34 PM.

  5. 06-05-2023 07:48 PM

  6. #5
    Player
    RisenDante's Avatar
    Join Date
    Oct 2021
    Posts
    3
    Character
    Faulrien Silverthread
    World
    Louisoix
    Main Class
    Red Mage Lv 98
    Quote Originally Posted by Renathras View Post
    They aren't going to change the mainhand weapons of Jobs at this point. While we could get a new musician Job in the future (unlikely, but possible - we did get DNC), we aren't going to see BRD suddenly stop using a bow, be its own Job, have Archer become something else, etc.

    Me personally, I like the idea of BRD since it's how a lot of people see the Bard class fantasy or play it in games like D&D - a ranged, stand off character who buffs his allies, debuffs their enemies, and does some token damage from the safety of range with a little magic on the side - but FFXIV's BRD is just too...chaotic. Leveling one and doing it in some roulettes, I find that a lot of the random procs and stuff are annoying to keep up with, I kinda wish Iron Jaws didn't exist and it was just optimal to refresh your DoTs manually, and I wish things procing was much more visible without having to glue your eyes to your hotbars.

    Don't get me wrong, I like the "simple" rotation and priority system, and how you can roll through songs, but there are a LOT of changes I'd make if I was going to design/redesign the Job myself.

    ...but some people love the randomness and stuff, and for those, I wouldn't want to take it away from them. I'd say we have to see what actual BRD players want with the Job and go from there, honestly..

    That wouldn't be the furthest from the truth, even when you mention pen and paper type of games, like DnD or other MMO's, as a bow addict i can verify that bow has its own little niche type of killer on every type of game apart from FFXIV for some reason, with the permanent debuff of supporting. It even got idolizing several types of blockbuster fantasy film characters like Legolas or Hawkeye. Yet here one could never be a proud Marksman. Hell, historically even Ninjas favored bow over others. While Bard in such games stick with the magic usage, cause simply music is mind affecting.
    Avoiding any misconceptions, marksmanship as a term, should be counted in power of fire arms like Machinist's? Cause in my eyes that doesn't make much sense.
    Also, im sorry, i dont want to comment in anyway about the game/skill mechanics, I'm not a game designer nor a math person, i only address the class fantasy and role that i see as an issue.
    (0)

  7. #6
    Player
    SargeTheSeagull's Avatar
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    Dec 2016
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    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Honestly if 7.0's iteration of bard is a literal copy/paste of stormblood bard I'd be happy as a clam.
    (2)

  8. #7
    Player
    dspguy's Avatar
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    Aug 2013
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    1,631
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    In my opinion, the heyday of bard was in Stormblood when your DoT-tick-crits turned into repertoire - which meant more Rain of Death / Bloodletter and more pitch perfect. If I recall, we also had foe requiem back then and a few other tools that had some value. When they changed bard to just get repertoire at a steady rate... it became too vanilla.
    (3)

  9. #8
    Player
    Kosachi's Avatar
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    Jan 2016
    Location
    Gridania
    Posts
    45
    Character
    Alice Cellenia
    World
    Behemoth
    Main Class
    Bard Lv 95
    Quote Originally Posted by dspguy View Post
    In my opinion, the heyday of bard was in Stormblood when your DoT-tick-crits turned into repertoire - which meant more Rain of Death / Bloodletter and more pitch perfect. If I recall, we also had foe requiem back then and a few other tools that had some value. When they changed bard to just get repertoire at a steady rate... it became too vanilla.
    Foe's was such a unique skill. I loved it
    (2)

  10. #9
    Player
    Murotar's Avatar
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    Jun 2023
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    Character
    Grunbeld Murotar
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Yeah I can agree with the points when it comes down to "what fits with the class fantasy" and for example picking up flute to buff your friends seems a bit out of place for me. When it comes down to class fantasy with Bard in FF (I am really bad at giving opinions in this, since I've played it only to level 60) I had totally different expectations of what bard was going to be. Name suggest it as someone who makes songs from heroic tales, but in the Job Quest it gives you impression that they were the marksmen in the infantry. What I would do to make them more "in-line" with the bard style, is to utilize that beautiful bow since it has strings. Buff allies? Play the strings on the bow. Debuff enemies? Slap the strings in aggressive manner on that bow. Would remove the gimmicky "one-man-band" stuff from it that feels really out of place. That way it would focus on the bow part solely, while still keeping some of the bard stuff that SE did seem to be going for.

    I think they messed up majorly with what they wanted to do with Bard, since I got the vibe they were "the snipers", but after bringing mechanist it feels like they've taken that role and bard has been just left as "one-man-band-person". So I totally agree that focusing more of ranger/bowman side while using the bow strings on spells would be more epic and fitting. Also would enable on creating some nice animations utilizing those beautiful bow aesthetics.
    (1)

  11. #10
    Player
    DJNightfall's Avatar
    Join Date
    Jun 2023
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    1
    Character
    Lily-rose Kaen
    World
    Omega
    Main Class
    Warrior Lv 90
    i would love to see more of a music class from bard when i started playing ffxiv i always tough that the class would include more music ability's but sadly it were still bow ability's
    (3)

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