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  1. #1
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    773
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100

    Delete WHM Miracle of Nature skilll asap.

    How this absurd skill STILL in the game after 1 year with only 25 seconds of CD?

    >Jump in
    >Use WAR LB
    >Nope get imp'd X2 and bye
    >can't dive anymore or even engage a small group of people because every 25 seconds I'll get removed from the game.

    Why I can't use purify ?
    Why there isn't a way to deal with this? is a NORMAL, STANDARD SKILL with 25 SECONDS OF CD unlike Reaper/Dancer LB status.
    (13)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,962
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Please remove Miracle of Nature, SE.
    (5)

  3. #3
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Agreed, it isn't a LB skill, however it's a single target unlike reaper's skill. and the WHM has to be practically in melee range.

    If it was removed- it should be replaced by an equivalent skill - Sage for example has mummification, WHM should have its own CC.
    (2)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,962
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    WHM has Purgation which is also CC. Not saying MoM should go by necessity though, either reworked to be cleansable, or remove with a rebalance elsewhere in the kit.
    (0)

  5. #5
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    289
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    They could;

    1. Allow miracle to be cleansed but change the limit break to be a beam miracle instead of a beam stun, and swap miracle 25 second with a regular single target stun every 25 seconds. This would make it so that miracle is a limit break ability.

    2. Give miracle of nature a cast time, duh

    Any of these changes would likely upset a lot of folks who have been carried by the job for all this time but still be completely manageable for any minimum skilled white mage.
    (1)

  6. #6
    Player
    Elucesta's Avatar
    Join Date
    Jan 2022
    Location
    Gridania
    Posts
    105
    Character
    Miko Fukumoto
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    +1 WHM in pvp, specifically CC is busted
    (1)

  7. #7
    Player
    AtomicBomb's Avatar
    Join Date
    Nov 2021
    Posts
    59
    Character
    Sarah Montcroix
    World
    Siren
    Main Class
    Rogue Lv 100
    No, it's been nerfed enough and it's fine and good that jobs have powerful non-LB abilities you have to play around. It rewards players who are capable of adapting to the matchup.
    (3)

  8. #8
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    3,962
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AtomicBomb View Post
    No, it's been nerfed enough and it's fine and good that jobs have powerful non-LB abilities you have to play around. It rewards players who are capable of adapting to the matchup.
    The problem is that you cannot play around MoM. If you have the misfortune, especially at high level, to be the target of that crap especially during an opener (but not only), the enemy team has all leeway to burst you down with you unable to do anything about it, purify or no purify, and full MP or no MP remaining.

    Quote Originally Posted by AnotherPerson View Post
    The tradeoff for Miracle being strong is range limitation for its single target usage & lack of damage. Unlike CC that binds/stuns/freezes (with the latter two preventing any action at all), You get to move freely during imp.
    I'll take MoM over any other kind of crowd control (LBs excepted). No question there, it's just a thousand levels above in effectiveness and lacks of counter. The only thing that will save you from it is that it's not always easy to coordinate when paired with randoms, so the WhM may use it and your team not follow well on it... but if they do follow, you're just screwed. On top of it, the WhM doesnt even always need a team to actually burst down people, if they just MoM the target, Afflatus the target, then Stun Purgation/kill the target (and that's where it becomes truly vicious, because the target cannot cleanse MoM, then it doesn't apply any cc immunity buff which leaves you vulnerable to another cc immediately).

    Quote Originally Posted by AnotherPerson View Post
    Likewise, Miracle can be guarded against, like all non-LB CC. The most comparable case would then be to look at CC that doesn't stop movement but can still be purified, like Silence.
    Silence can be purified, that's not even remotely comparable. Guarding against crowd control is a fallacious argument since you cannot reliably guard against instant abilities that can come at any time (else good luck wasting your guards on nothing as the WhM can just shift their MoM on someone else when they see your shiny blue shield anyway, or they can just wait 5s until your guard is done and imp the crap out of you anyway).

    And it's not like soft cc effects like bind, heavy or half asleep that can be cleansed by guarding since those cc effects don't prevent the use of abilities. MoM does to add insult to injury. I would actually not mind a MoM that is unpurifiable as today, but that can be guarded through after application (leaving you as an imp but guarding).

    Quote Originally Posted by AnotherPerson View Post
    Miracle actually has a worse range (10y) and doesn't have a bonus benefit of having extra damage proc in its skillset (BRD's Silent Nocturne proc Pitch Perfect, which gives both an instant cast + feeds into Empyrean Arrow). This means WHM has to be even closer than mid-range and enter melee range as a caster.
    WhM has strong mitigation tools on top of potent additional heals that any flimsy caster utterly lacks, and let's not talk about BRD. There is a reason regen healers are very good at tanking and holding points. WhM can definitely afford to jump into the fray as long as they don't leroy (most classes shouldn't leroyy anyway).

    Quote Originally Posted by AnotherPerson View Post
    For Miracle to not be a unique effect debuff and just turn into a silence, it would have to give a lot more advantages comparable to other jobs, ex: much higher increased damage, be an aoe CC, or debuff enemies. All while having a lowered cd (25 sec -> 20 sec at minimum).
    I do agree with this.
    (1)
    Last edited by Valence; 06-06-2023 at 04:29 AM.

  9. #9
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    289
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    Miracle of Nature can also be used to negate or even outright cancel an opponents limit break, mid limit break. An example of this is instant miracle on a RDM casting LB and canceling the second half of the pulse. Browsing through the forums you can see many other examples of this due to the server tick rate in PvP where people get miracled as soon as they press their LB, lose the LB charge but nothing happens because they are transformed into a piglet instantly.
    (4)

  10. #10
    Player
    AtomicBomb's Avatar
    Join Date
    Nov 2021
    Posts
    59
    Character
    Sarah Montcroix
    World
    Siren
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Sinstrel View Post
    Miracle of Nature can also be used to negate or even outright cancel an opponents limit break, mid limit break. An example of this is instant miracle on a RDM casting LB and canceling the second half of the pulse. Browsing through the forums you can see many other examples of this due to the server tick rate in PvP where people get miracled as soon as they press their LB, lose the LB charge but nothing happens because they are transformed into a piglet instantly.
    Is this true? I'd like to see a clip. As soon as the other players' client becomes aware that a LB has been cast, it's already snapshotted and too late to stop it, even on LBs with a very long delay in damage like Megaflare.
    (0)

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