Quote Originally Posted by caffe_macchiato View Post
Raiding in this game has disintegrated to being “fake hard”. Basically, the only difficulty is dying because your character is two pixels away from the invisible cast zone, or being in the right spot but only one second early instead of three seconds like how this game seems to require (“snapshotting!”). It’s artificial difficulty meant to pad out the length of otherwise short-lived content. It’s similar to the NES generation games like Contra and Battletoads that had to justify the price by making you die a thousand times. I would’ve thought that maybe game devs in 2023 would’ve learned to make better games, but I guess people really like it this way? I guess $60 + $13/mo + MTX is too cheap for such a cash-strapped developer?
I mean if you want that, there is the normal mode. They are making it take more time to clear because that is generally what people mean when they say they want it harder. It's not exactly hard if you are one-shotting it, now is it?

Snapshotting is really just another way of saying when the mechanic goes off. It has to go off sometime. Regardless of when it goes off, we are going to call it a snapshot. And in hard content it's going to go off in close proximity to other attacks to make it more challenging. But obviously some of us will find out exactly when they go off and in what order and that would happen in any game where the fights are scripted.

Snapshotting isn't really an issue, it's just that in order to understand the snapshotting, especially in a fight like P9S, you really have to break it down in slow motion or have a guide do that. Once you know and practice the timing it becomes easy. But "breaking it down in slow motion or having a guide do that" is the case for a lot of mechanics in savage.

When I did P5S blind on the first day we went into the stack and spread mechanic and also devour and just wiped and the easiest way to figure that out was to record it and see what happened in slow motion. Which is exactly what the people making guides do as well. And this analysis in slow motion applies to figuring out the snapshotting as well.