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  1. #51
    Player
    RecklessCV's Avatar
    Join Date
    Jun 2023
    Posts
    1
    Character
    Good Girl
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Paine_Blackstar View Post
    Tank buster tower killing tanks, wing people cleaving each other, ping issues with role stacks on any bonds mechanic, where if 1 high ping person happens to be ever so slightly late, still visibly with us, we still all die to the stack because the game thinks they were not with us yet
    I am gonna be real, I think this is a skill issue with either tanks or the healers. When I got my first clear I was rocking 640 gear as tank using a 20 and thrill of battle w/ bloodwhetting on the first tower and I never died to the hit. The bleeds afterwards hurt but having rampart up there helps a lot with the autos. if the tanks hug the poison wall healers can easily target them, I recommend tank swapping after the second tank lands if they don't have gear

    I am getting sniped left and right because some people shoot the lasers in the direction of the next turrets or just shoot it straight.
    While I agree these turrets are jank, this is fundamental problem with the game and not the mechanic, just like how the server tic can be finnicky on breaking the webs. Personally I'd rather have interesting mechanics that can be a little finnicky and awkward than having the same mechanics over and over. I appreciate that they tried something new.

    Damn Wings 2, imagine Somehow cleaving the wing person from the other side of the arena because you want to greed gcds
    There no reason you should be facing the beams south, they need to be faced South east/west, you can easily do it while not losing up time.

    Harrowing hell was horrible to learn how to deal with but the second time I did it, it was fine. I healed this fight, took something like 10 hours to prog and kill for the 1st time in week one, but reclearing this fight on week 2 was one of the most miserable experiences I had in this game, the large majority of party finders for it are useless,
    I love harrowing hell, I think it's a great mitty check that can't just be completely LB3 cheesed.

    Maybe I am just weird but for a second floor I think p10 is one of the best savage fights this expansion.
    (3)

  2. #52
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,581
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    I want to like P10S a lot more than I do. Conceptionally, it's a terrific fight with some rather unique mechanics that are bogged down by how finnicky everything is. So many of the mechanics have to be pixel perfect or it's an instant fail state. Not to mention the forced downtime. The latter isn't a big deal but I always dislike arbitrary downtime that can't be mitigated in some form or another. On the whole though, Pandemonium and Themis absolutely feel like they should be swapped. I get why, thematically, Themis comes after but the sheer amount of damage and body check mechanics Pandemonium has makes it feel more like a third fight.
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #53
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    P10s on PF is pretty easy if you just sacced the people who have the party stack during ray + stack/spread (By just going to spread positions only) then 2 resses later and you're back at it with tank LB for Harrowing. Easily the hardest two parts of the fight that PF struggles with the most.
    P11s is really just a damage check if anything and barely that on a clean run.
    (0)

  4. #54
    Player
    RaionKansen's Avatar
    Join Date
    Aug 2022
    Location
    Ul'dah
    Posts
    29
    Character
    Raion Kansen
    World
    Behemoth
    Main Class
    Samurai Lv 100
    I like P9S and P10S a lot.

    P11S on the other hand is one of the worst savage fights I've experienced.
    It has 2 minutes worth of EX level mechanics and then its just rinse and recycled to fit a 10 minute fight.
    Idk if they ran out of time because of FF16 release or what but the entire fight feels like a waste of time and doesn't really challenge you.
    (0)

  5. #55
    Player
    Paine_Blackstar's Avatar
    Join Date
    Sep 2022
    Posts
    6
    Character
    Paine Blackstar
    World
    Raiden
    Main Class
    Astrologian Lv 100
    A positive view on it, definitely agreee that it filters pf trash.
    (2)

  6. #56
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,581
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Havenchild View Post
    P10s on PF is pretty easy if you just sacced the people who have the party stack during ray + stack/spread (By just going to spread positions only) then 2 resses later and you're back at it with tank LB for Harrowing. Easily the hardest two parts of the fight that PF struggles with the most.
    P11s is really just a damage check if anything and barely that on a clean run.
    Yeeeah. How about we don't encourage sack strats? That's a very good way to because a LOT of fighting or people intentionally killing each other because they don't want to sack. Damage Down P1 was bad enough.
    (8)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #57
    Player
    Venari's Avatar
    Join Date
    May 2023
    Posts
    36
    Character
    Paying Customer
    World
    Goblin
    Main Class
    Archer Lv 90
    Isn't very fun AND they locked a cute mount behind it. Great job
    (0)

  8. #58
    Player
    Rhael's Avatar
    Join Date
    Jul 2015
    Posts
    67
    Character
    Rhael Nelhah
    World
    Hyperion
    Main Class
    Viper Lv 100
    Quote Originally Posted by KanchelleLoreux View Post
    But please, I'd love to hear everyone else's experience so far and opinions on the topic.
    This is, by far, the best raid tier they have made in a very long time.
    (1)

  9. #59
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Rhael View Post
    This is, by far, the best raid tier they have made in a very long time.
    P10s is good but the rest is mid.
    (1)

  10. #60
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    334
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    Only cleared the first two fights so far. First one was pretty bad and second one was probably the best fight I've done in a long time. Based on what normal mode has I can see the third fight being boring just like E11S was and the last fight looks like it has potential.

    For me the In/Out/Spread/Stack in the first fight is extremely boring for a savage fight. We've done all this before and it has been done a lot better. I understand it's always going to be a thing but at least try and mix it up or add some spice to it and not just string them all off back to back. I am more into fights that store mechanics and force you to remember down the line what it was that was stored.
    (1)

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