Quote Originally Posted by Izar_Chillen View Post
Pardon my ignorance, but TBH what else is there to do?

The community got bored with traditional raids and wanted boss platforms with no strongholds to traverse and routes to take and trash mobs to kill.

I cant see traditional raid style mechs/features being viable in platform/arena only type raid content other than the dodge this stack on that , play twister style gameplay.
Hmmm.

I don't think -anyone- asked for this.
my complaint stems from a degradation of the mechanics due to the implementation of duty support.
to avoid problems with artificial stupidity (A.S.) they removed all mechanics that could generate freedom and randomness.

This started hmmm I'd say after memoria misera EX, because I had to move Vaulthry and Titania EX. From time to time I could move Varis to avoid aoe.

After that they pruned a lot of mechanics in dungeons and trials, for example the use of "cannons" against the dragons in stone vigil, or the complete overhaul of steps of faith,

Now, this is not supposed to interfere with EX and Savage, right? We don't have a "Savage duty support". Still, if you watch how are the fight right now, it is clear they want to implement the feature in "the future".
As a Tank in endwalker I cannot move any boss, because
1. they are walls
2. they have fixed positions

and there is not a "special role" (use an item, move away a bomb, transform in something else) anymore.
I'm not saying "BEFORE there were a lot of amazing mechanics" but right now the role of the tank is only to take a tank burst, if there weren't tank burst you could go with 2 more dps and kill faster (because the emnity matters only for who take the hit).