Quote Originally Posted by Mr_Gyactus View Post
Honestly in 10+ years of toad tongues I never had the problem you are describing, nor the rescue problem.
On the other hand I agree with the first problem, ffxiv is pruning everything brain related, making every fight a Minesweeper.
Right now every mechanic can be solved with

1. move there / don't move there
2. stack with other (x4,x8)

No interaction with the environment, for example, thus an ability who help a positioning is useless 99% of the time.

IMHO, abilities with an utility ("intervene") should deal ZERO damage, exactly like the monk version, and I still don't understand why I have to use that in a rotation (I know, "for dps purpose" but it's conceptually wrong, they could reduce espiacion cooldown for example).
Pardon my ignorance, but TBH what else is there to do?

The community got bored with traditional raids and wanted boss platforms with no strongholds to traverse and routes to take and trash mobs to kill.

I cant see traditional raid style mechs/features being viable in platform/arena only type raid content other than the dodge this stack on that , play twister style gameplay.