Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 26
  1. #11
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Can I ask a simple question? All jobs can clear all content, can they not?
    (1)

  2. #12
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KitingGenbu View Post
    Can I ask a simple question? All jobs can clear all content, can they not?
    That all jobs are individually able to clear content in a given composition of a given average player quality does not mean...

    A. that all party compositions are able to clear all content, nor
    B. that all jobs are able to clear content within a typical composition with a group of typical player quality, nor
    C. that each job will be permitted in XIV PFs since, relatively small difference or no, why take something unconditionally* inferior?

    * After all, each job is so similar to the others in role that most differences do not allow for a different but competitive strategy, but instead simply the same strategy performed better or worse.

    I don't think balance is especially a problem right now, but "all jobs can clear (in the right circumstances)" is hardly a mark of decent parity.
    (11)

  3. #13
    Player
    HyonaCookie's Avatar
    Join Date
    Jan 2022
    Posts
    146
    Character
    Hyohyona Hyona
    World
    Siren
    Main Class
    Scholar Lv 73
    Quote Originally Posted by KitingGenbu View Post
    Can I ask a simple question? All jobs can clear all content, can they not?
    Just because all jobs can allegedly clear all content, doesn't mean they're viewed as viable in all content. Take for instance criterion dungeons. Barely anyone does them as a DRK unless they are hardcore players who like clearing content on every single job. To everyone else it's basically griefing to bring DRK. If all jobs can clear content, then some jobs are more able to clear content than others.
    (2)
    The past is prologue

  4. #14
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by HyonaCookie View Post
    Just because all jobs can allegedly clear all content, doesn't mean they're viewed as viable in all content. Take for instance criterion dungeons. Barely anyone does them as a DRK unless they are hardcore players who like clearing content on every single job. To everyone else it's basically griefing to bring DRK. If all jobs can clear content, then some jobs are more able to clear content than others.
    So kind of like last tier savage before SE nerfed the final boss how you were griefing by bringing a warrior or paladin since we are on the tank bandwagon.
    (4)

  5. #15
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KitingGenbu View Post
    Can I ask a simple question? All jobs can clear all content, can they not?
    Irrelevant. Why does the job i want to play have to be strictly worse at everything Warrior does?
    (4)

  6. #16
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,321
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KitingGenbu View Post
    Can I ask a simple question? All jobs can clear all content, can they not?
    CNJ has cleared The weapon's refrain. All jobs should be balanced around cnj
    (5)

  7. #17
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by GaiusDrakon View Post
    I really hope they're not listening to people like Xeno because he says shit like you can't fit your burst in No Mercy and wants DRK to become as OP as the other three tanks when it should be the other way around. Unironically people like him is why we have homogenized braindead jobs.
    Oh they're listening to streamers and their hivemind. This happens in just about every game >.>
    But yeah, i already started to level this stupid job i despise playing because it looks like it's just going to be the best at everything for the remainder of the expansion.
    (0)

  8. #18
    Player
    Archeron's Avatar
    Join Date
    Mar 2023
    Location
    Westfall
    Posts
    631
    Character
    Edwin Vancleef
    World
    Golem
    Main Class
    Ninja Lv 97
    Quote Originally Posted by KitingGenbu View Post
    Can I ask a simple question? All jobs can clear all content, can they not?
    All jobs can clear content, but are all jobs necessary to clear content, when people are clearing ultimates with literally no healers?
    (1)

  9. #19
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    If they want balance while retaining Job identity, they need to figure out the absolutely necessary buttons and make them Role Actions. Then use the rest of kit to have a different flavor of approach to DPS and utility. This doesn't mean all the role spesific things need to be cut from the Job, it's fine if they still have some of their own approach to healing and tanking but it would be easier to balance and make even more flashy as long as the core is there and sufficient.

    It might homogenize Tank and Healer core roles (though you could argue they are already fairly similar) but it would allow for more freedom elsewhere making them fill their roles while having a better Job "fantasy".

    Another thing that I like to bring up is also making the Tank and Healer roles use more supportive feedback loop. Some of them at lower level completely skip mitigation or damage while focusing almost solely on damage at high level. It would be a simple thing to add something like basic attacks building your healing / mitigation big button and properly healing/shielding/regening/mitigating etc. etc. in turn giving you flashy DPS button(s). They can even fight button bloat by having a dedicated button or two that changes depending on what you have built up.
    (0)

  10. #20
    Player
    Aniya_Estlihn's Avatar
    Join Date
    Jun 2015
    Posts
    440
    Character
    Izayoi Niwa
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ThaCa View Post
    If they want balance while retaining Job identity, they need to figure out the absolutely necessary buttons and make them Role Actions.
    This is how we lost a bunch of interesting looking skills in ShB all because "They do the same thing as one another." Exalted Detriment, Shadowskin, Luminiferous Aether, Leeches and so on all got removed in favor of generic, boring role actions that replaced each. It actually harmed job identity across the board in ways the game hadn't done so before. If anything, role actions need to be themed around the job you use them on; while retaining the same name, or need to be rethought entirely.
    (6)

Page 2 of 3 FirstFirst 1 2 3 LastLast