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  1. #1
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,088
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100

    mechanic replacement

    i've just been in castrum abania, the lvl 69 dungeon.

    it disappointed me to see how the second boss got changed. do you remember it? the boss who creates a barrier which sends back any dmg to you unless you take on a certain element?
    yeah, thats no more. that mechanic got replaced with.. who would have thought? AOE's... the elements became mere visuals.
    cant we be expected to think the least little bit anymore? or was it too difficult to make the trust stand inside a specific element?
    (19)

  2. #2
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,232
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 92
    Idk why they even changed stormblood bosses... They for the most part seemed modern and functional.
    ARR and some of heavensward i understand, but stormblood boss changes was a waste of a dev time IMO
    (7)

  3. #3
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    2,937
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    I can not imagine that this was necessary to make this dungeon work with trusts. There is no way they couldnt have just made trusts go to the correct area.
    (5)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  4. #4
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Because in almost every single party, you were hard carrying at least one person through that boss. People don't read in dungeons anymore so SE removes reading requirements from dungeon mechanics.
    (11)

  5. #5
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    Everything got dumb down so NPC trust can handle mechanics, also a reason why boss teleport to center for most mechanics as a BOT would have hard time repositioning bosses
    (6)

  6. #6
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Of all the mechanics to go, this is a great one to get rid of.
    I get this dungeon so rarely I forget how this boss works every single time, only working it out again when he's basically dead.
    (2)

  7. #7
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    6,825
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    The mechanic in that fight was not intuitive ie. most players did not understand it nor do it.

    I did the dungeon many times and usually saw people take extreme damage from it because of the damage being reflected to them. The healer would have a lot of work and there would even be wipes from it.

    I don't think it should have changed because it was an interesting fight, but changing it is in line with the current direction of making dungeon fights intuitive (aka obvious).
    (4)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  8. #8
    Player
    angienessyo's Avatar
    Join Date
    Jul 2017
    Posts
    452
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    Ninja Lv 100
    That's odd, it wasn't exactly hard to look at the text for a split second to know where to go. It wasn't exactly Nael quotes in UCOB difficulty.
    (10)

  9. #9
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,334
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    All the old dungeons that got the trust treatment got dumbed down. Its very sad but understandable as they are building the game to be future proof. We will most likely see the same thing happen with trials come 7.0
    (1)

  10. #10
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    It was the same in steps of faith og. The npcs told you what to do for the fight but people never read the hints so it was "hard"
    (8)

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