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  1. #11
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,192
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    there wouldnt be much left if they remove visuals though


    it certainly is kinda stressful to look at.. especially after a work day or some other exausting day
    (0)

  2. #12
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ayer2015 View Post
    Literally stated I have been doing that for years in the OP
    That suggestion was to Mollusk.
    (0)

  3. #13
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,953
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    The recent changes that made Asylum, Sacred Soil and Collective Unconscious gigantic didn't exactly help with visual clutter, even if you set the effects to limited.
    (3)

  4. #14
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Absurdity View Post
    The recent changes that made Asylum, Sacred Soil and Collective Unconscious gigantic didn't exactly help with visual clutter, even if you set the effects to limited.
    I haven't had much visual clutter with them. Earthly Star, however...
    (3)

  5. #15
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    349
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    Omega 11 where you charge the thing in the middle is too flashy for me. It's legit the only mechanic in the game where I look away from the screen. Honestly not sure how that ever got passed testing.
    (0)

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