there wouldnt be much left if they remove visuals though
it certainly is kinda stressful to look at.. especially after a work day or some other exausting day
there wouldnt be much left if they remove visuals though
it certainly is kinda stressful to look at.. especially after a work day or some other exausting day
The recent changes that made Asylum, Sacred Soil and Collective Unconscious gigantic didn't exactly help with visual clutter, even if you set the effects to limited.
Omega 11 where you charge the thing in the middle is too flashy for me. It's legit the only mechanic in the game where I look away from the screen. Honestly not sure how that ever got passed testing.
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