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  1. #1
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by R041 View Post
    and it likely just does OOB valid checks (like most MMOs)
    They don't even do that. Check an RMT bot heavy day, watch them do the MSQ. They just warp around at will, often under the map. Figuring out how to get out of bounds manually is pretty fun (and it's fascinating how much time Square spends on patching things related to it that give literally *zero* in-game advantage over things like...hats not displaying on one of their races or the horrible job design), but if the goal behind poking at invisible walls was to just be out of bounds? I've never done it myself, but I wholeheartedly believe the bot-advertised ability to just...tell the server "I'm at X:0 Y:0 Z: -5" and poof, you're there.
    (6)

  2. #2
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Semirhage View Post
    They don't even do that. Check an RMT bot heavy day, watch them do the MSQ. They just warp around at will, often under the map. Figuring out how to get out of bounds manually is pretty fun (and it's fascinating how much time Square spends on patching things related to it that give literally *zero* in-game advantage over things like...hats not displaying on one of their races or the horrible job design), but if the goal behind poking at invisible walls was to just be out of bounds? I've never done it myself, but I wholeheartedly believe the bot-advertised ability to just...tell the server "I'm at X:0 Y:0 Z: -5" and poof, you're there.
    Yeah, conditional OOB checks I guess, like we see in raid. lol

    I see those fools under the floor for hours, so there's literally nothing actively pinging coords for OOB unless you trigger it through a mechanic or something. Also housing.. All of housing suffers from OOB issues. (Which we use for fun, but still)

    It's just embarrassing and makes it seem like XIV lacks server side collision and movement prediction altogether.
    (6)