Quote Originally Posted by Ath192 View Post
They just put brand new servers in. Maybe they'll work on that.
It's not a hardware thing it's more underlying issues in how the game is coded for example how the animation lock is coded makes it hard to weave on a high ping but, there are tools like noclippy and alexander that adjust the length of the animation lock based on ping so you can weave at a high ping. The fact that they just haven't just implemented this into the game is crazy. (it's because when they test jobs at high ping it's only on the Japanese scale of "high ping")