Results 1 to 10 of 17

Thread: Hunts need help

Hybrid View

  1. #1
    Player
    KenZentra's Avatar
    Join Date
    Jul 2020
    Posts
    116
    Character
    Ken Entheria
    World
    Goblin
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Payadopa View Post
    Hunts should never have devolved to the point where you can zerg them. Killing a mob within a few seconds is terrible design and should be discouraged. People who travel should get an hour long debuff or something. Change my mind.
    I agree, they should have the Hunt mob increase in HP depending on how many players are engaged with it with a stacking buff so that it takes at least a few minutes to kill it, it would also dissuade bringing an entire army of players from other servers I think.
    (1)

  2. #2
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    I do think Hunts are a bit overdue for an update in multiple areas
    would be nice if they worked like Eureka NM (not bozja with the wait time)
    (0)

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Duskane View Post
    I do think Hunts are a bit overdue for an update in multiple areas
    would be nice if they worked like Eureka NM (not bozja with the wait time)
    Are you referring to spawn conditions or the level sync?

    The spawn conditions already exist for S ranks. SE has said that level sync for Hunts is not possible unless they completely revamped the system, at which point they effectively become FATEs and the game loses a content type.
    (0)