gotcha, I guess at that point i would level a dedicated healer so you can at least spam aoe healing and not have to rely on physick
I didn’t get credit ever when a boss dies in one second and I only healed, but you’re all welcome to do as you wish, if your heal increases the enmity more than a direct hit as the boss is already dying, more power to your internet
That would be a human issue though. Being too late on the heal or healing someone not in combat yet. But I can confirm that healing does count in terms of getting credit ( source: I've conducted over 100 trains and have done some literally only healing).
Either way, your free to hit it or heal it or do w.e you want so you do you!
Just a question for you since you apparently host or have hosted hunt trains. How do you feel about trains giving certain groups priority?That would be a human issue though. Being too late on the heal or healing someone not in combat yet. But I can confirm that healing does count in terms of getting credit ( source: I've conducted over 100 trains and have done some literally only healing).
Either way, your free to hit it or heal it or do w.e you want so you do you!
Around the time period that the first set of EW relics came out I went to do my usual trains and I noticed that certain parties were at each mark and it was already anywhere from a third to half hp. They weren't using tracking scripts or anything of that sort because they knew the route. A lot of people complained, and we actually ended up with some full parties of tanks spamming their enmity projectiles(Shield Lob/alts for other 3). The hunt conductors apparently had a word with those people about it, and people were just really upset. I actually haven't touched hunts in a while over it.
Last edited by NekoMataMata; 05-31-2023 at 06:39 AM.


If crowds are large enough, it's also possible (or at least was, once upon a time) that the enmity table for the hunt mark simply isn't large enough to hold every player. That is, even though you were correctly healing, or even if you were attacking, the game won't recognize you as generating any enmity, because too many other players have already generated enmity.
It's been a long time since I've seen this happen, though, so it may have been fixed long ago..
So this is something that's hard to control sadly. It's not that there's priority groups, it's that scouters/conductors have the coordinates from when it was scouted (once scouted it's dropped into a discord channel that scouters/conductors have access to).Just a question for you since you apparently host or have hosted hunt trains. How do you feel about trains giving certain groups priority?
Around the time period that the first set of EW relics came out I went to do my usual trains and I noticed that certain parties were at each mark and it was already anywhere from a third to half hp. They weren't using tracking scripts or anything of that sort because they knew the route. A lot of people complained, and we actually ended up with some full parties of tanks spamming their enmity projectiles(Shield Lob/alts for other 3). The hunt conductors apparently had a word with those people about it, and people were just really upset. I actually haven't touched hunts in a while over it.
So if a conductor always has the same kill order, a good amount of people will already know where to go. The only thing that can be done is the conductor communicates with that group to not go ahead of the train but there will always be bad apples.
Right now is way worst too since there's so many people running trains, people want to make sure they can get credit.
That's interesting. I don't think the kill order was always the same though, since a lot of times we'd be making use of whatever zones currently had multiple instances. Even then the order differed a lot of times depending on what was currently up.So this is something that's hard to control sadly. It's not that there's priority groups, it's that scouters/conductors have the coordinates from when it was scouted (once scouted it's dropped into a discord channel that scouters/conductors have access to).
So if a conductor always has the same kill order, a good amount of people will already know where to go. The only thing that can be done is the conductor communicates with that group to not go ahead of the train but there will always be bad apples.
Right now is way worst too since there's so many people running trains, people want to make sure they can get credit.
I suspect that a scouter/conductor was leaking the order to other people for their own benefits.
But I forgot to answer what my thoughts on it are.
I personally don't mind people running a little bit ahead. However, I do have a problem when people do it after a patch drop where the population is stupid high. Anything over 150 people in a train is when I will speak up about slowing down/waiting.
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