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  1. #11
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,589
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I don't like the idea of dishing out more roulette instances for the sake of it. Just balance everything accordingly.

    If I had to say considering everything, remove any attachment of the ShB relic and tie it directly to the Alliance roulette rather than the raid series itself. Further to this, just rebalance the ARR alliance raids appropriately so that everything isn't a wet noodle.
    (0)

  2. #12
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,314
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kaurhz View Post
    I don't like the idea of dishing out more roulette instances for the sake of it. Just balance everything accordingly.

    If I had to say considering everything, remove any attachment of the ShB relic and tie it directly to the Alliance roulette rather than the raid series itself. Further to this, just rebalance the ARR alliance raids appropriately so that everything isn't a wet noodle.
    As an aside, I see more deaths in ARR than most tiers. Just this week I saw:

    1. 8 people dying in the trash rooms in Crystal Tower.
    2. 5 people blown up by Meteor in Crystal Tower.
    3. 3 people blown up by Final Boss in Crystal Tower.
    4. 11 people somehow dying on first trash room in World of Darkness.
    5. Regular people not cleansing Death from Eye Boss.
    6. 1 player dying to Cloud not knowing to run from the focused sky-beam.

    Watching these deaths in otherwise faceroll content always brings a smile to my face, as others I'd be fast asleep.
    (6)

  3. #13
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by TheMightyMollusk View Post
    Meanwhile I've stopped doing leveling roulette because it's always Ktisis Hyperboreia or Aitiascope lately. Anecdotal, yes, I know, but in the last few months, I've had two Shadowbringers dungeons and the rest were all Endwalker, usually those two.
    This happens to me too, but I assume a lot of it has to do with the fact that I'm probably one of the few omnis that bothers with levelling(I only really do it 3x a week for the clusters). We're the ones that help fill current expac leveling roulettes.
    (2)

  4. #14
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    You will get ARR low level dungeons and you will like it, having 2 spells to use is very fun isnt it ? Arent you entertained ?

    /s
    (3)

  5. #15
    Player SassyAssassin's Avatar
    Join Date
    May 2018
    Location
    Fanow
    Posts
    1,905
    Character
    Cinnabun Arulaq
    World
    Louisoix
    Main Class
    Sage Lv 100
    Would be nice but won’t ever happen because they need people to fill in the older content for sprouts and people low on time will still go for Syrcus because of how much faster it goes so the queues for intermediate and above would take forever to pop.
    Best thing they can do is put people in duties based on their class level and not ilvl so that people can’t just take their armour off to influence what everyone else will get.
    (3)

  6. #16
    Player
    Yuella's Avatar
    Join Date
    Feb 2016
    Posts
    734
    Character
    Boulder Colorado
    World
    Cactuar
    Main Class
    Sage Lv 98
    Burning out should be considered when calculating reward vs time. XP reward when running Main Scenario and Alliance may be good. But if you're not having fun running them, is the reward worth it? Video game is supposed to be fun. Rushing towards max level is not rewarding if you don't have fun doing it.
    (0)

  7. #17
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 100
    The whole point of having a dungeon roulette is to put players where they are needed according to demand. Artificially cutting the roulettes up like this would just divide the player population pool into smaller cliques, resulting in longer queue times for everyone.

    No high-level players will queue for "Beginner" roulette, I guarantee it. New players and those who want to level alt jobs will be punished for it. And then the game will begin its downward spiral into death.
    (5)

  8. #18
    Player GaiusDrakon's Avatar
    Join Date
    Dec 2021
    Posts
    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Fyrebrand View Post
    The whole point of having a dungeon roulette is to put players where they are needed according to demand. Artificially cutting the roulettes up like this would just divide the player population pool into smaller cliques, resulting in longer queue times for everyone.

    No high-level players will queue for "Beginner" roulette, I guarantee it. New players and those who want to level alt jobs will be punished for it. And then the game will begin its downward spiral into death.
    Lol? You're being absolutely ridiculous. This game won't die because ERPers will keep it alive.
    (0)

  9. #19
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    992
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    You’d just have longer queues as players would be splitted into even more categories. Atm I get a bit of everything on my DC. Been getting mostly 70+ trials, raids and dungeons lately.
    (1)

  10. #20
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    751
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I think the only issue with this is older MMOs like XIV will eventually end up in a spot where the population is heavily tilted towards higher levels, leaving beginner roulettes in low-population and longer que times.
    As long as f2p exists, anything up to lvl 60 will always be decently populated. The f2p system in this game is what makes old content healthy in population.

    Its mostly lvl 70 and 80 content that lacks players. And currently the situation is worse since a lot of higher level players are sucked away towards that low level content, causing queues to explode in times. But that roulette can obviously also contain the lvl 90 roulettes in them. Splitting the roulettes will on that give players more motivation to take the harder roulettes (especialy when the lvl 50/60 ones arent going to give any proper awards anymore - as for example it only has to give poetics and none of the other tomestones).

    For the dungeons the situation isnt too bad though, as there its just groups of 4 people. But for the raids its 24, and it takes only 1 person to do an ilvl cheese to force a certain raid (they realy should set a minimum ilvl on these raids). Splitting them will prevent the need for people to ilvl cheese (or they will only do that for the lvl 50/60 raids), and therefor help the lvl 70 and 80 ones in popularity.

    And its not like you realy need to face that content too often. You are going to get a certain raid once per 9 days on average. Its not going to become as dull as quickly. Probably in this case the lvl 90 raids pushing that number even lower. And that is fine, that they show up is more important than to have it entirely balanced. Once per 2 weeks for each of the old raids is enough to spice things up a bit.

    The current roulette however... be happy if you get something other than CT as 90% of the time its those.
    (1)

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