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  1. #1
    Player
    AmiableApkallu's Avatar
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    Nov 2021
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    1,035
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Sage Lv 100
    Can dungeon mobs still land critical hits, or did that go away at some point?
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  2. #2
    Player
    Maltothoris's Avatar
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    Jul 2015
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    736
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    Can dungeon mobs still land critical hits, or did that go away at some point?
    They did away with this in Shadowbringers with their way to keep the damage up was by making everything hit about 20-30 percent stronger to offset the fact that the tanks had a permanent tank stance up. That being said, that has only made things more predictable when you see say an auto hit for 15k and you know that auto will always hit for 15k.
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  3. #3
    Player
    AmiableApkallu's Avatar
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    Nov 2021
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    1,035
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Sage Lv 100
    Quote Originally Posted by Maltothoris View Post
    They did away with this in Shadowbringers with their way to keep the damage up was by making everything hit about 20-30 percent stronger to offset the fact that the tanks had a permanent tank stance up. That being said, that has only made things more predictable when you see say an auto hit for 15k and you know that auto will always hit for 15k.
    Ah. I personally find the less predictable, spikey incoming damage to be a bit more fun -- living for that occasional moment of, "the tank will be fine *glare/malefic/broil* OMGWTFBBQ did every mob just crit at the same time!?"
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