I don't really make topics here but wanted to after spamming Aetherfont yesterday to try to land the minion (it still eludes me :V). This also isn't going to be anything really new either.

Gonna start off by saying that I really enjoy shield healing. Like, a lot. I love the rush of stopping damage in its tracks and it's been the role I most identify with. I started off with Noct Sect AST (RIP </3) and then moved over to Scholar during Endwalker.

As much as I love healing, I'm starting to notice more lately that I'm doing the same exact thing during pulls that I feel isn't necessarily optimization but moreso in the realm of laziness/not having much else to do.

Step 1: Put shield on tank
Step 2: Smack with Excog
Step 3: Spam with AoW
Step 4: Rinse and repeat

Sometimes I will need to deviate (particularly with DRKs) but when it comes to WAR and PLD, I can just take a backseat and be a green DPS. This is alright...but it's not really okay either.

I really would like to see mob packs start hitting harder (reminiscent of Holminster Switch, the amount of times I've seen full party wipes just from mobs is more than I can count on both hands and I miss those days a lot tbh lol). We're in level 90 content, in my opinion things should be nuking the tanks damage at a rate that WAR and PLD actually need help from their healers to stay afloat.

I get that it might make things overwhelming for people fresh off the upcoming level 90 job boosts that we'll probably see in 7.0, but at the same time it's not really fair to punish those who have been raising their classes from the bottom and are skilled at it. Nor is it really fair to make healing irrelevant half the time for the sake of having two tanks who can carry heals if they wanted to.

Anyway, those are my thoughts. Thanks for reading if you made it this far. o7