Results 1 to 10 of 81

Hybrid View

  1. #1
    Player
    EderTheBro's Avatar
    Join Date
    Apr 2023
    Posts
    51
    Character
    Eder Teylecg
    World
    Excalibur
    Main Class
    Bard Lv 51
    Quote Originally Posted by Boblawblah View Post
    Okay then, do you have any data that backs up new players preferring to have a more challenging experience in the MSQ trials/dungeons compared to now? The point I'm making is why would SE change what is currently working? For certain fights, they have changed them because they were meme worthy for years (Cape Westwind), and maybe that will happen again but I don't see it right now. I enjoyed the Thordan fight and I also enjoyed the newer more difficult trials.

    edit: Also, I wonder if all vet players would prefer a more difficult roulette experience. From what I've seen, the vast majority just want to get through it, but I could be wrong.
    Absolutely asinine counterargument.

    This is what happens when people are contrarian SE defenders for the sake of being contrarian SE defenders.

    Quote Originally Posted by VerdeLuck View Post
    From experience it seems to be the opposite. Most players in old expansion content are roulette players who want to knock it over in 1 go. They wouldn't like it if things were capped and it was not a guaranteed kill every time.
    You can see how people reacted to the 2nd and 3rd Endwalker Trials or Seat of Sacrifice Normal to see what would happen, people would unequip gear to not get those on their roulette or would immediately leave on loading in and seeing the duty title. Most existing players wouldn't tolerate more than 1-2 pulls of any content that's not the current endgame.
    The solution is to make older trials harder as well.

    Quote Originally Posted by Minali View Post
    Apart from this: It *is* an MMORPG and as much as many people who have been with us for a while like to dismiss it, new people sign up every day and experience the MSQ for the first time. They shouldn't be punished for not being able to play this game ten years ago and on every release day/patch day since. Especially not in a game that says "everyone can play it at their own pace" and "no content is truly obsolete" as part of their unique selling point. If content being dated is making the MSQ experience disappointing in a story heavy game from a story heavy franchise, it's on the devs to do something against it. And considering they already did this with dungeons with item level sync and lately also some reworks, I really don't see why they shouldn't do this with trials either. At least for MSQ relevant trials like Thordan, Seat of Sacrifice or Endsinger. (I don't really mind not seeing all phases of the Four Lords trials or the Warring Triad, because they are not MSQ, but the more the merrier.)
    This, and also literally why do so many 'veterans" prefer faceroll trial roulettes? They're clearly only doing it for the tomes, not because it's fun. Ironically many of the same FF14 white knights only do content because of the carrot and not because of the innate fun of the content. Having harder trial roulettes means it's actually fun again; good for the "veterans" who actually want to play a game and not just play Poetics Farming Simulator 2017.

    The only reason why so many people are against this is because they don't actually enjoy FF14 as a game. They are addicted to farming poetics and completing a checklist. They want to finish their homework ASAP and don't want Thordan to take more than 3 minutes. To these people: go play a KMMO or some shit, or maybe just go get your actual IRL chores done. The devs should literally completely ignore this group of players.
    (10)
    Last edited by EderTheBro; 06-21-2023 at 01:38 PM.