For a game that Yoshida is so proud and excited about (paraphrasing) "making possible to play the Story entirely solo, like a single player Final Fantasy game"...

...it is reeeeeeeeeally strange "he" (used in the metonymic sense) also decides that those "new players" who "want to solo" and "don't want to engage with other players in combat content"...

...also apparently will be happy with having to engage with other players in some of the most significant Story moments of every single expansion, while said other-players's 100-iLevel advantage causes said Story moment to melt like a butter-insulated fission reactor??

Quote Originally Posted by Excited and Passionate MMO Soloer
Wow I'm so glad Duty Support is here, so I don't have to have other people pressuring me to rush through this Dungeon and its story, and I can adventure with my NPC friends, and I don't have to stress about talking to people!
Quote Originally Posted by Excited and Passionate MMO Soloer
Oh but also, I'm totally cool with, and totally enjoying, having to group up with 7 other actual players periodically in order to be rushed through an epic Boss encounter that the Story built up to... and be told by the Community™ to open up my Party chat and beg 7 strangers to sandbag their DPS so that I can actually see all the dialogue lines and encounter mechanics!
It's like... :confused_emoji: