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  1. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,355
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Gonna be weird when thanks to 7.0's ridiculous potency bloat (following from 6.0's already ridiculous potency bloat), we actually beat the fight before the scripted add phase gets to start

    I get a bit sad every time I get Shinryu in trials because of how fast it dies now. My first time through, we were down to 3 platforms out of the 9, and one of those was the middle one. Now the big sod's lucky if he's able to get to break just one

    Oh and Hades too. If the fight were tuned properly, the light protecting you as he does his enrage stuff ('that light split the world, and every life upon it!') would be overwhelmed by the darkness, and it becomes an actually tough heal check, as the bleed hurts like hell. Fight hits less hard literally and metaphorically when you just blast him, and his darkness doesn't even get to encroach on your light even once

    Problem is, and UCOB shows this perfectly: ILVL is not the cause, it's the potency creep. Maybe they need to throw a buff on the bosses to give them a 'reverse Blessing of Light', to supercharge them the same way we get supercharged when doing solo instances
    (23)
    Last edited by ForsakenRoe; 05-29-2023 at 09:31 AM.