So with 6.4 being out and people having gear above 640, the last 6.0 trial can be defeated before even the first line of dialogue in the second phase. This has been an issue with older trials for a while now but it's getting really bad. This makes older trials, especially MSQ trials feel hilariously undertuned. I mean imagine being a sprout, getting to Thordan, being mentally prepared for a 10 minute slugfest to cap off the masterpiece of a story that was 3.0's MSQ and kicking Thordan's teeth in in less than three minutes. This is beginning to really affect how enjoyable roulettes feel and I imagine it makes a lot of poignant encounters feel really flat. Honestly just adding item level sync to trials would make roulettes a lot more fun and, importantly, make the story hit harder for newer players.