I still want to be able to send items between characters normally, not through convoluted work-arounds.
I still want to be able to send items between characters normally, not through convoluted work-arounds.
A QoL change I'd like to see is MCH flips/ spin animations removed and for it to be more like how it is in PvP- powerwalking with a big gun
Ngl, I'm kinda for this. Seeing all the flips and spins was alright for a while but then you see a big roe going ham and its like....nah....
Back in Heavensward, Machinist barely had flips and spins. Bard did and Bard was so much fun throughout Stormblood that Machinist stopped existing. It was only when they made their rarely used flips and spins there all the time in Shadowbringers that it became more fun like Bard is. I don't think they should go back because of that.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
I won't play MCH in pve because of the spins, but I'm just one personBack in Heavensward, Machinist barely had flips and spins. Bard did and Bard was so much fun throughout Stormblood that Machinist stopped existing. It was only when they made their rarely used flips and spins there all the time in Shadowbringers that it became more fun like Bard is. I don't think they should go back because of that.
I'd be happy if it went back to just firing a gun without the parkour shooting
An auction house style market would be a nuissance to deal with. If theres rampant undercutting, I just pull my items off the market until they're gone. How would bidding work anyhow, with items remaining up for as long as you keep them up? Start a timer after a bid is placed? I generally prefer the marketboard as it is, comapred to a WoW styled system.
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