HW > ARR > SHB > SB > EW
HW > ARR > SHB > SB > EW
ARR and SB were the lowest points. HW was nice but it didn't have extra relic content or extra midcore content like criterion or bozja/eureka, or ultimate raids. Aside from relic or savage, what did people even do back then?
That leaves ShB and EW as the best expansions.
Last edited by Reinha; 05-29-2023 at 11:09 PM.
I only view it as a low point because... b-because... because!!
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I lost my " Kaiten!! " ( excessively obviously, mhm )
Add me to those that feel like Endwalker was a low point. To sum it up as much as possible, the story felt like a frenzied mess. It was trying desperately to cram through too many plot points without giving them the needed time to explore them properly. They also shoved in far too heavy handed attempts to 'shock' players to try to make them care more about what was going on, without having anything of lasting impact actually occur.
Personally, I felt they went overboard with the constant bait and switch of threatening something very bad would happen only to immediately back off at the last moment and have absolutely nothing of consequence actually happen. So much so that it set the tone for me of what to expect for the rest of the expansion after I finished In From the Cold. After that quest I basically emotionally checked out from caring about what was happening. The whole second section of Thavnair being under attack felt boring to me for it, and the 'threat' of losing Scions in Ultima Thule felt hollow, because ultimately it did end up to play out exactly how I expected it to with nothing of actual consequence actually happening.
Endsinger was the absolute low point of the expansion though. Pulling out a twist big baddie at the last minute isn't the worst thing, but it has to be a compelling twist that isn't seen from a mile away. Had the big bad been some eldritch horror from beyond the void whose attention turned to the world because of Endsinger, okay yeah that could have been really interesting. But instead we got a sad bird girl with a severe case of nihilism somehow being powerful enough to destroy the world with the power of teenaged angst.
The only redeeming part of Endwalker has been the whole post Endwalker storyline with Zero and the Thirteenth. That has actually been interesting and compelling, making me engaged in caring about what was going on and what would happen next. IMO, it would have made for a much better expansion storyline. But otherwise, I haven't been so unengaged from the game's story since doing ARR content. I actually like Stormblood more than Endwalker from an MSQ story perspective. At least Stormblood felt coherent and had me engaged in what was going on.
Nope.
S - Endwalker and Shadowbringers
A - Heavensward and Stormblood
B - ARR
After the low point of 1.0, everything's a massive step up.
I played this game since launch and im just burned out overall they just keep reusing content pretty much or fail horrible with the new additions.
Endwalker was fine a launch but everything that came after was just boring removal of Feast actually interesting PVP.
Criterion dungeons was a super flopp, Unreal trials just arent fun ive done those fights in the past i dont need feel the need to do them again.
Endwalker relic step is super boring what happend to Bozjan southern front actually solid content that would keep you busy in the game, Island Sanctuary just blows compared.
And with Diablo 4 around the corner i dont feel any reason to play this one.
Last edited by snipski; 05-30-2023 at 01:12 AM.
Endwalker was the first expansion i did not rush and did every content in, because i started playing late in shadowbringers
- All Raids up until now seem to be worse than last tier, at least for me the final floors were a let down, my favorite fight would be p2s actually, because it felt special - p3s would be next
- The Ultimates are not as cool as for example alexander, while i like the theme of dsr is cool i still prefer to do tea because of how epic it is, top just isnt a fun progg at all and i stopped when p5 was reached
- i miss doing Content that are not raids, theres literally ... nothing? I went back into old expensions, done full Eureka and BA, done full Bozja and DSR and Duels (...) why didnt they release SOMETHING? I am happy i still had to do those and atm can still work on bluemage content, but if i had played those things last expension, i would have been really upset about the content
- Things like Critireon dungeon were dead on release, because noone wanted to do them because of no rewards
-Island Sanctuary is the most boring grind ever and just another spreadsheet
If this continues into 7.0 i will stop my sub and just do the raids while playing another mmo, oh well
After last patch, I'm getting more and more convinced that 6.X MSQ was originally meant as trial story line. After all, before EW released, they said that new story arc starts in 6.1, but now they're saying that 6.1 - 6.5 is supposed to be separate story or whatnot. So what's going on?
Look at Four Lords story line. 2 dungeons, 3 trials. Cool story, new NPCs, no Scions in sight except Tataru. Gave us best dungeon in the game (Swallow's Compass), trials itself are great too. All while being original story.
6.X MSQ so far: 2 dungeons, 2 filler dungeons (Aetherfont is straight up just killing some penguins to get some aether), 3 trials, with most likely another dungeon and trial in 6.5. No clue where they plan to put build up for 7.0. Story is just another old FF reference, filled with filler and cheap fan service. It even retconned some of the void stuff, World of Darkness needed to have death animations replaced so it makes sense.
Seems like storywriting took some serious hit. Tataru's EW quest even continues the Four Lords storyline, but I have no idea what the fuck is going on. Why are Suzaku and Seiryu in chicken and rabbit costume? I skipped rest of the quest after I saw that. Can we keep this wannabe funny stuff in Hildibrand?
It might be simply because I'm a weeb, but I bet that if Four Lords had same resources as 6.X MSQ (especially voice acting), it would be so much better than the whole 6.X MSQ.
In terms of Story:
ShB > HW > SB > EW > ARR
In terms of Content:
SB > ShB >HW > ARR > EW
7.0 better not be more of the same.
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