Quote Originally Posted by fulminating View Post
Who cares about balance if it’s not fun.

Vengeance is exactly the kind of token difference there should be more of. Bump the block rate up for sentinel by a negligible amount. Tack a 50p regen onto shadow wall. Give gunbreaker something thematically appropriate but utterly meaningless too. The one minute cooldowns eq/dm/camo/the pld one also broadly achieve the same outcome through different paths.
Short cooldowns, 90 seconds, raid mit, long cooldowns, all different. The only things the same are Rampart, Reprisal and the 2 min (ex Vengeance).

So really, the majority of defensive cooldowns ARE different from each other, with their own flare, however, people concentrate too heavily on Rampart and Sentinel/Vengeance/Nebula/Shadow Wall to notice the rest.

Also, you need to have some semblance of balance otherwise jobs get excluded from content. Why bring Job A if Job B does everything better.