Quote Originally Posted by Cabalabob View Post
Personally I’d argue it should be DRK > GNB > WAR > PLD. DRK being the high risk, high reward tank, GNB being more well rounded but still having that focus on dps, WAR being the middle ground having an even split between utility and damage and PLD being the utility tank that protects the party but doesn’t bring as much damage.
This game's combat isn't good enough in order to realize something like this, its extremely rigid and formulaic. A high risk/reward tank doesn't work simply because if it DOES work then its the only thing that should be brought, everything else can be optimized around.

They're not going to make content too hard for one tank to do, they're going to homogenize everything to a point where every tank can clear every content, which is really disheatening but its why things have gotten as bad as they are.