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  1. #1
    Player
    anna-steele's Avatar
    Join Date
    Aug 2022
    Posts
    156
    Character
    Anna Steele
    World
    Exodus
    Main Class
    Summoner Lv 90

    ok guys pretty good joke lol

    but now its time to change salted earth back to 5y

    lol it was a funny prank though.
    (1)

  2. #2
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    662
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Just make the AoEs 30y like the healer abilities in PvE for a day.
    (1)

  3. #3
    Player
    Archeron's Avatar
    Join Date
    Mar 2023
    Location
    Your moms house
    Posts
    399
    Character
    Varian Nightsteel
    World
    Brynhildr
    Main Class
    Ninja Lv 86
    Quote Originally Posted by anna-steele View Post
    but now its time to change salted earth back to 5y

    lol it was a funny prank though.
    The animation will still snapshot people 50y away even if you reduce the range.
    (0)

  4. #4
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Location
    Ul'Dah
    Posts
    2,005
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 90
    When did Salted Earth get a range increase for it to "change back to 5y" even be possible?

    Or is this about wanting to get rid of the pull-in for some reason?
    (0)

  5. #5
    Player
    Novani's Avatar
    Join Date
    Oct 2019
    Location
    Ul'dah
    Posts
    50
    Character
    Serani Melikai
    World
    Malboro
    Main Class
    White Mage Lv 90
    I don't recall the ability ever originally having a pull-in feature prior to the rework of 6.1, and the only reason why it's an issue now is due to the meta-stacking effects in large-scale modes tipping the balance of power so ridiculously that it breaks any application of skill on the defender's part. Sure, we've all heard "well just CC them!" or "Don't get near them!" Problem is such pearls of wisdom aren't always helpful, and the pull-in distance is so liberally applied, that if it stacks enough, it can effectively drag people who were safe originally even from distances you'd think impossible due to server tick rate issues not keeping up with the flow of everything going on. Needless to say, what happens next just team wipes people over and over; predictable, and oft times unavoidable if the meta is done right, and yes, even Guard won't help due to again server issues.

    Personally would be fine with a limitation to the pull at the very least, stacking the effect is just makes what is otherwise a perfectly valid tactic, ridiculously easy. And given how many things are already easy to enable as a result of it, you might as well just be pressing a singular button all day. That it's one of the effects that goes through pretty much any defense as well is the icing on the cake, and let me tell you, that cake doesn't look too fresh.

    In Crystalline Conflict by contrast, the ability is ok to meh, depending on team composition and how acutely aware people are of if its potential uses and danger. I very much doubt they're going to change the ability any time soon however, especially given how this is a result of player driven strategy. The best defense is frankly not being in the fight at all.
    (0)

  6. #6
    Player
    Archeron's Avatar
    Join Date
    Mar 2023
    Location
    Your moms house
    Posts
    399
    Character
    Varian Nightsteel
    World
    Brynhildr
    Main Class
    Ninja Lv 86
    It's not just the pull, or even the animation that lets it clip people from like a thousand yards away. It's the fact it ALSO applies a root to you. So you get clipped from 100y away because you ran past a DRK as he casted Salted Earth, animation completes you get yoinked across the map (even though you shouldn't have.) and than rooted and you die before you even have the chance to apply guard. Though with all the scholars roaming around now the DRK's at least aren't surviving quite as often as they used to with all these bloody DOT's floating around.
    (0)

  7. #7
    Player

    Join Date
    Jul 2014
    Posts
    444
    Okay a joke.

    Why did a little chicken cross the road?
    it thought it was a chocobo crossing over to Eorzea.
    (2)

  8. #8
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    736
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Ssmiley_Bjakkzz View Post
    Okay a joke.

    Why did a little chicken cross the road?
    it thought it was a chocobo crossing over to Eorzea.
    *in my head the opening to crossing field begins to play*
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.