This is probably gonna sound like a tantrum, because I'm gonna preface it in that I don't think the LB in itself is broke, overpowered or anything of the sort on the general level of a game.

However, it's really lame when it comes to effort vs reward and how little counterplay there is for it when used on most ranged squishy jobs. It's literally 2-3 buttons to press mindlessly and you get a kill. There is very little counterplay to it, since it literally comes with no warning (pressure point can be immediately chained into LB, that has enough range anyway, and that will disable the target that can't purify or do anything against it). A decently competent monk just has to quickly check what the target has up and running (shields, mit...), and then proceed with the kill. The LB also charges fast, which means it can shut down a single range half of the game if so they want.

It will temporarily immobilize the monk as well, but that's a cheap tradeoff that honestly doesn't really backfire that much often unless the monk is literally running on fumes when doing it.

I just think this LB is lame as it is. It could be reworked, like seeing its range brought down to 5 yalms so it forces a melee contact, or anything I don't know. At least on bigger/tougher targets it gets closer to Spite in that it needs a little more effort to set up, and there is counterplay (somewhat).