


You want to bring back one of the most criticized aspect of XI? LOLBeing able to outrun the aggressive mobs destroys the geographic progression of FFXIV. Does SE plan to change this for 2.0?
In FFXI we had to stand and fight or zone aggressive mobs. It created boundaries to how far a person could explore as they progress in the game. In FFXIV you can explore the whole map at the beginning of the game. It takes the adventure out of exploration because there is no real danger; you can't have an adventure without danger. I prefer the FFXI mechanics personally.
I am sure Yoshi-P and the Dev team agree with you. They are obviously for all of Tanaka's messed up ideas. (Sarcasms)
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