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Ergebnis 11 bis 20 von 81
  1. #11
    Player
    Avatar von Mikita
    Registriert seit
    Mar 2011
    Beiträge
    1.136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    Weißmagier Lv 90
    Zitat Zitat von RahJah Beitrag anzeigen
    Yeah, I had to solo some grand companies quests that caused me to venture into a part of The Black Shroud that one shot me when I went the wrong way on the map. It felt good to finally get aggro that keeled me... odd I thought I would never say that. Anyways, it still took quite some time into gameplay before I stepped onto dangerous territory.
    There are quite a few areas filled with monsters that can easily take out a full party of level capped players.

    There also used to be a peiste that would sometimes hang around the gate to Ul'dah and one-shot people... or the Ogre along the way to the ferry dock, or the Goobbue a bit northwest of Camp Bearded Rock. Unfortunately they are gone now.

    A bit of danger (especially at night) would be kind of nice IMO, but we still need to make it possible for DoL to get around if they don't want to fight, and keep travel between the main cities fairly safe even for new players.


    Zitat Zitat von Spy Beitrag anzeigen
    Only thing I don't like sometimes are a mob's territory zone area...if it's too small. I had to solo one time, and tried picking off aggressive enemies and pulling them just far enough away where I wouldn't aggro the others, but it was tough if I ran a hair too far and they'd give up and run back. And it wasn't even that far from where I nabbed them!
    Their territories seem to vary by type of monster. I've been chased pretty far by the big hogs in Mor Dhona. ^^;
    (4)

  2. #12
    Player

    Registriert seit
    Mar 2012
    Beiträge
    408
    Zitat Zitat von RedAffinity Beitrag anzeigen
    I'm not a fan of this personally. I like that the enemies return to their region. Feels more convenient and modern, I don't want to be harassed when I'm just trying to get to my destination. There are plenty of enemies that require care when passing by because they'll 1 shot you and that's plenty of danger for me.

    I wish I could hate you bald.
    (4)
    Zitat Zitat von Keyln Beitrag anzeigen
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  3. #13
    Player Avatar von Alerith
    Registriert seit
    Jul 2011
    Ort
    Ul'dah
    Beiträge
    2.187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Isles of Umbra.

    That is all.


    ...

    Goddamn crabs.
    (3)

  4. #14
    Player
    Avatar von Airget
    Registriert seit
    Mar 2011
    Beiträge
    2.612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Gärtner Lv 100
    Zitat Zitat von indira Beitrag anzeigen
    you on the mob's land and it wants to kill you.
    At one point though if you run to far then you are clearly causing them to leave their fort unguarded which would allow others to invade without having to deal with said enemy lol.
    (3)

  5. #15
    Player
    Avatar von Masamune1004
    Registriert seit
    Jun 2011
    Ort
    Yes
    Beiträge
    1.438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Hermetiker Lv 50
    Zitat Zitat von indira Beitrag anzeigen
    you on the mob's land and it wants to kill you.
    That's why they chase you, yes, but why would they chase you across the whole region? Unless they're very desperate they wouldn't chase you that far.
    (4)

  6. #16
    Player
    Avatar von Eliseus
    Registriert seit
    Apr 2012
    Beiträge
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Zitat Zitat von Masamune1004 Beitrag anzeigen
    That's why they chase you, yes, but why would they chase you across the whole region? Unless they're very desperate they wouldn't chase you that far.
    Why do bears shit in the woods?
    (0)

  7. #17
    Player

    Registriert seit
    Mar 2012
    Beiträge
    408
    Zitat Zitat von Eliseus Beitrag anzeigen
    Why do bears shit in the woods?
    Because those treebeard Earth first hippy bastards keep standing in the way of progress and as such, there is no shopping center in the middle of the 100-arce woods for the Bears to utilize?
    (1)
    Zitat Zitat von Keyln Beitrag anzeigen
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  8. #18
    Player
    Avatar von Teakwood
    Registriert seit
    Oct 2011
    Beiträge
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Hermetiker Lv 90
    Anyone remember when there were antlings on the way to Drybone?

    And chocobos hadn't been invented?

    (does anyone remember how much ass it sucked?)
    (12)
    7UP!


  9. #19
    Player
    Avatar von Niqote
    Registriert seit
    Apr 2011
    Ort
    Gridania
    Beiträge
    3.069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Gärtner Lv 100
    No... It makes more sense that if you get far enough from their territory that they will go back to continue defending it.
    (5)

  10. #20
    Player
    Avatar von SirOleas
    Registriert seit
    Mar 2011
    Ort
    Ul'dah
    Beiträge
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Pikenier Lv 60
    Crawlers Nest.
    "Now Loading:
    *Zone in*
    *Death music plays*

    FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
    (5)

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