because for whatever reason they decided that crit should make you crit % and crit dmg higher so it scales exponentially. it's way too good of a stat. The damage variance of crit+DH compared to non-crit, or crit-nonDH is way too high.

because for whatever reason they decided that crit should make you crit % and crit dmg higher so it scales exponentially. it's way too good of a stat. The damage variance of crit+DH compared to non-crit, or crit-nonDH is way too high.


This is why i always thought that critical strike should not add damage, just % Chance.
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