Quote Originally Posted by Absurdity View Post
The unfortunate consequence of only having 2 dungeons in expert roulette.




But yeah, while the dungeon is nice visually, gameplay-wise it's the same easy hallway simulator as always.

I'd honestly just recommend joining hunt trains for your weekly tomes if expert is too boring. They provide you with tomes, hunt currency and combat materia at the same time.
This complaint always makes me chuckle because its literally the playerbases fault the dungeons are like this (and personally I'm fine with it). The majority just wall to wall pulled and ignored the "off the trail" parts of a dungeon and burned through them as fast as possible, so may as well design them in a manner that the community played them as anyways. The walls between each double pull was to also stop people from exploiting by pulling everything to the boss and then pulling the boss to reset all the trash mobs. Its also a similar reason to why trash mobs no longer give exp because people just pulled everything in certain dungeons all the way to the first boss, killed all the trash and then reloaded into the dungeon.

With that said, I don't find the dungeons boring. Hunt trains on the other hand? lol hard pass.