Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 52
  1. #31
    Player
    LarienTiwele's Avatar
    Join Date
    Mar 2011
    Posts
    86
    Character
    Larien Tiwele
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GaiusDrakon View Post

    Scholar:

    Energy Drain and Aetherflow are now deleted.


    Dissipation now no longer removes the fairy and gives you 100 Aetherflow stacks.

    Hmm... I see what you did there...
    (0)

  2. #32
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,176
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by RyuDragnier View Post
    Because they can't add anything more to SCH's kit that uses AF without making it too bloated.
    If only there was a completely unused gauge on scholar they could leverage.
    (5)

  3. #33
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by caffe_macchiato View Post
    What improvements have been suggested?

    All I see is incessant whining about how bad the devs are, and a resignation that it'll only get worse. Everyone's just winding themselves up by making up disastrous hypotheticals and then complaining about those hypotheticals as if they already happened. It's just a negative circle jerk at this point.
    (1)

  4. #34
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    888
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Okay as someone who hates how they turn SB AST into whatever abomination ShB/EW AST is, I wish I could upvote your 100 times just for that AST section alone.
    (1)

  5. #35
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,255
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    10/10 satire. Some people around here need to pull the stick out of their ass tbh.

    Quote Originally Posted by GaiusDrakon View Post
    Developer comment: Healers have found it very stressful to communicate with their teammates to remind them to stay in range for healing. We decided that the previous increases were insufficient and have elected to increase it further to 100 yalms.
    Let's be real someone would still manage to be out of range
    (3)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by R041 View Post
    Jfc why did I even post on a bait thread, this place sucks. lol
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.

  6. #36
    Player
    Darkmoonrise's Avatar
    Join Date
    Sep 2017
    Posts
    131
    Character
    Darkmoonrise Valky
    World
    Moogle
    Main Class
    Sage Lv 90
    Ahah, if I may :

    All healers get a skill that heals all the players in all the instances for 10k potency.

    Developer comment : Healers complains that, if their co-heal eats dirt, their job become too difficult. We added this cross-instance skill so they feel less alone.
    (0)
    Last edited by Darkmoonrise; 05-30-2023 at 08:25 PM.

  7. #37
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Seraphor View Post
    What improvements have been suggested?

    All I see is incessant whining about how bad the devs are, and a resignation that it'll only get worse. Everyone's just winding themselves up by making up disastrous hypotheticals and then complaining about those hypotheticals as if they already happened. It's just a negative circle jerk at this point.
    Then you must be selectively reading only the worst ones or you just can't distinguish criticism from actual whining. Whining is just complaining too much, without even saying what's wrong with that. For example "WTF island sanctuary is garbage".

    I really wouldn't say that there is a lot of whining. Sure, some put their criticism in very non-nonchalant way, but that's still valid criticism. Something like "WTF island sanctuary is garbage because there are mammets everywhere, gathering is just clicking on nodes, there are no minigames or any actually relaxing features, workshop is just excel spreadsheet" is still very valid criticism, even though it could be worded more glamourously.

    As for suggestions, first off, that's devs job. Customers ideally just point out problems, devs solve them. But even if you wanted suggestions, there's plenty of them. For fixing 2 min meta and crit variance, popular suggestions are bringing back ShB cooldowns and removing direct hit stat. For SAM problems, there are proposals to just finally bring back Kaiten so Kenki has some management and job isn't about spamming Shinten every 3rd weave window. If button bloat is really a concern, then merge Iki with Ogi and/or remove duplicate ST/AoE skills. Healers keep proposing changes to make healing more involved or at least make damage rotation more interesting.

    Stop reading only what you want hear, that's what SE is already doing.
    (9)

  8. #38
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by caffe_macchiato View Post
    No way you went out of your way to make this. 10/10

    (0)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  9. #39
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Deo14 View Post
    Then you must be selectively reading only the worst ones or you just can't distinguish criticism from actual whining. Whining is just complaining too much, without even saying what's wrong with that. For example "WTF island sanctuary is garbage".

    I really wouldn't say that there is a lot of whining. Sure, some put their criticism in very non-nonchalant way, but that's still valid criticism. Something like "WTF island sanctuary is garbage because there are mammets everywhere, gathering is just clicking on nodes, there are no minigames or any actually relaxing features, workshop is just excel spreadsheet" is still very valid criticism, even though it could be worded more glamourously.

    As for suggestions, first off, that's devs job. Customers ideally just point out problems, devs solve them. But even if you wanted suggestions, there's plenty of them. For fixing 2 min meta and crit variance, popular suggestions are bringing back ShB cooldowns and removing direct hit stat. For SAM problems, there are proposals to just finally bring back Kaiten so Kenki has some management and job isn't about spamming Shinten every 3rd weave window. If button bloat is really a concern, then merge Iki with Ogi and/or remove duplicate ST/AoE skills. Healers keep proposing changes to make healing more involved or at least make damage rotation more interesting.

    Stop reading only what you want hear, that's what SE is already doing.
    1. The nonsense in the first post. Literally catastrophising rubbish.
    2. All of the responses along the lines of "OMG so true TC" "yep I can totally see this happening" "hit the nail on the head".
    Just pure circle jerk.


    I get the gripes with healing. I have my own ideas about healing. The problem is, and you can see this from any cursory glance in the healer subforum, is that the players can't make up their minds. Everyone wants something different from healing, nothing is going to please everyone. The different complaints about healing range from "it's too boring" to "it's too much DPS" with "it's not enough DPS" to "I just don't like it anymore, I want cards back"
    The devs have to try and amalgamate all of these conflicting complaints into one final result. Determining what that is is a job I don't envy, and whatever they decide on has to fit into the overall balance.
    It has to be easy enough that noob healers can keep noob tanks alive, while also being challenging enough for competent healers to have something to do to help support competent tanks. It has to provide enough DPS contribution to account for healing downtime, without said DPS being so crucial and taxing that it takes away from healing responsibilities.
    (2)
    Last edited by Seraphor; 05-30-2023 at 11:28 PM.

  10. #40
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    I do agree that it's the devs job to fix healers, which is why I like to put my complaints as more like... vibes. I may post my preferences, but I'm more interested in the vibes.

    1) Needing a healer in 99% of content feels like a skill issue, that is, being a good healer is wasted on a good party.
    2) Healing good is boring in a good party, that is, healer engagement is way too dependent on the party playing poorly in respect to the content they are in.

    Now, it is possible that someone likes these vibes, or rather, that they wouldn't like the vibes if my issues were addressed, but it's much easier to see conflicts here rather than get caught up in the details.

    (Though I do enjoy doing some kit theorecraft myself, haha)
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast

Tags for this Thread