Peak healer design

Question, will they also add Panpanpanpanpanpanpanpankrasis to boost the healing potency of the new Panpanpan skills, as I'm not sure if we'll have enough healing to keep up. After all, when people see the confirmation from the media tour that we're getting healing potencies like 40000, SE whiteknights will likely tell us 'Yeh, but they'll increase the healing requirements so much you won't even have time to TYPE 'Panpanpanpantoxicon', let alone cast one!'

/s if it was even required, but at this point I feel like I have to put it, in case SE actually does take it seriously. Kinda sad that we're even at that point eh