Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 52

Hybrid View

  1. #1
    Player
    Picker's Avatar
    Join Date
    Dec 2021
    Posts
    122
    Character
    Picker Blend
    World
    Ultros
    Main Class
    Black Mage Lv 95
    I’m not taking this seriously till I see some lsat scores
    (8)

  2. #2
    Player

    Join Date
    May 2023
    Posts
    63
    MP costs aren't an issue. How about removing cast time instead, that way I'm not a sitting duck for 3 seconds every time I cast a heal.
    (1)

  3. #3
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by kcj View Post
    MP costs aren't an issue. How about removing cast time instead, that way I'm not a sitting duck for 3 seconds every time I cast a heal.
    You should pick up SGE if you want instant cast time GCD heals
    (6)

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,584
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I know you're trolling but the idea of something like an instant cast raise with like 2 charges that refreshes on the same CD as Swiftcast would be a nice change. Could still keep the ability to hardcast for those times it's necessary but it might help take a little pressure off co-rezzers who use SC in their rotation. And get away from the mindset that the RDM especially is always going to do all raises since they're more efficient at it and move that responsibility a bit more back onto healer shoulders.

    Quote Originally Posted by Reimmi View Post
    Honestly with how the game is going with how little damage they seem to want to throw out, yeah. just do the lost ark approach, healers aren't *needed* but instead provide great support and emergency healing rather than being required.
    Would hopefully allow healers to have interesting rotations
    Honestly I'm not against this. I've never been stuck so much on the healer part of healer as being the support role. When I tank, I want to take the hits and protect the party. When I dps, I want to melt all the things. When I heal, I want to support. And there are many ways to support. So long as a support role was still required, then something like this might actually work.
    (1)
    Last edited by TaleraRistain; 05-28-2023 at 07:23 AM.

  5. #5
    Player
    Remish's Avatar
    Join Date
    Aug 2020
    Posts
    342
    Character
    All-good Namesaregone
    World
    Balmung
    Main Class
    Marauder Lv 1
    Makes Res insta cast, zero MP, charge stack uses on 1min cooldowns
    (3)

  6. #6
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by GaiusDrakon View Post
    Energy Drain and Aetherflow are now deleted.
    Didn't we try that one already before?
    (3)

  7. #7
    Player GaiusDrakon's Avatar
    Join Date
    Dec 2021
    Posts
    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Amenara View Post
    Didn't we try that one already before?
    that's the joke
    (5)

  8. #8
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Energy Drain and Aetherflow are now deleted.
    Quote Originally Posted by Amenara View Post
    Didn't we try that one already before?
    If nothing else they need to be decoupled. SCH shouldn't have to decide between damage and healing, SGE certainly doesn't with Phlegma.

    That's what I advocate anymore. Decouple ED and AF, give ED 2 charges, and make it a carbon copy of Phlegma so SCH has a bit more AoE.

    As of now they're the only healer with a single aoe damage.
    (4)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Deceptus View Post
    If nothing else they need to be decoupled. SCH shouldn't have to decide between damage and healing, SGE certainly doesn't with Phlegma.

    That's what I advocate anymore. Decouple ED and AF, give ED 2 charges, and make it a carbon copy of Phlegma so SCH has a bit more AoE.

    As of now they're the only healer with a single aoe damage.
    I have 0 faith in them doing anything with SCH for a while. Like DRK, they see it as not needing a rework (even though we know it does). Ironically, both jobs (if I recall right) were created by the same guy who is no longer working at SE.
    (2)

  10. #10
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    Take damage literally anywhere on the planet

    Eos

    (4)
    When you deal with human beings, never count on logic or consistency.

    Fluid like water. Smooth like silk. Pepperoni like pizza.

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast

Tags for this Thread