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  1. #1
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    414
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Get rid of the small ices next to the bases, and add a route for the alliance on the right of the large outer ice.

    Something like this:

    (4)
    Last edited by MisterNublet; 05-30-2023 at 12:32 PM.

  2. #2
    Player
    Archeron's Avatar
    Join Date
    Mar 2023
    Location
    Westfall
    Posts
    631
    Character
    Edwin Vancleef
    World
    Golem
    Main Class
    Ninja Lv 97
    I figure its worth voicing our opinions that this new version of shatter is absolutely horrible, and its worth a try even if we're shouting into the void to steer them towards making better maps in the future.

    and yes that map above would make it more interesting to play. Certainly would have a lot more PvP going on.
    (5)
    Last edited by Archeron; 05-30-2023 at 10:48 AM. Reason: daily post limit is a *****

  3. #3
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    773
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Horrible redesign to be honest I have been in alliances who ended with 1/0 or mostly 0 kills or deaths because everyone just sit in the respawn destroying small ices letting the rest of the alliances fight on the north.

    Borderland ruins was a TORTURE to play because 70% of the time was just circle around in mounts and risking to go top and then get insta killed by a monk/mch camping. But in Shatter its just 99% killing ices 1 % touching an afk.
    (9)

  4. #4
    Player
    Bergfinn's Avatar
    Join Date
    Apr 2022
    Posts
    25
    Character
    Bergfinn Mrazsch
    World
    Leviathan
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by AnnRam View Post
    Horrible redesign to be honest I have been in alliances who ended with 1/0 or mostly 0 kills or deaths because everyone just sit in the respawn destroying small ices letting the rest of the alliances fight on the north.

    Borderland ruins was a TORTURE to play because 70% of the time was just circle around in mounts and risking to go top and then get insta killed by a monk/mch camping. But in Shatter its just 99% killing ices 1 % touching an afk.
    I did check some of the replies on the jp side of the forum and they have pretty much the very same opinion about the new version of shatter, and the general consensus is that is just not fun to play it at all.
    (6)

  5. #5
    Player RyanCousland's Avatar
    Join Date
    Dec 2020
    Posts
    377
    Character
    Rion Cousland
    World
    Excalibur
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Bergfinn View Post
    I did check some of the replies on the jp side of the forum and they have pretty much the very same opinion about the new version of shatter, and the general consensus is that is just not fun to play it at all.
    you sir are a hero
    (3)

  6. #6
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,268
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    New Shatter is really, really bad.

    They have silently acquiesced to player demands regarding bad changes in the past, like returning Summoners their regen heals for their Egis. They later re-added Dismantle to Machinist. Nothing's completely out of the question, so that means we shouldn't atleast let them know just how bad we feel this new map is.
    (3)

  7. #7
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Like the new layout; hate the spawn rate of ice. Lower max points and scale ice back.
    (0)

  8. #8
    Player
    Archeron's Avatar
    Join Date
    Mar 2023
    Location
    Westfall
    Posts
    631
    Character
    Edwin Vancleef
    World
    Golem
    Main Class
    Ninja Lv 97
    Glad the JP side is ripping into them as well, we just want maps that are fun to play on. As flawed as Onsal, and Seal Rock are there is still fun to be had on them. I miss playing base games on the old shatter. Killing monks attacking base in 2v1's, Taking other teams undefended bases, flicking people off ledges as you take contested crystals on bridges. There was always a way individuals could run off on their own and still contribute to the team as a whole.
    (6)

  9. #9
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    I'm fine with the new map layout..
    the issue is the respawned nodes.
    (remove respawn = fixed)
    (1)
    SCH/AST/DNC/VPR/SMN

  10. #10
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    I played it the other day for the first time, and they really did fix a lot of issues people were complaining about. As for me not having MNK bridge trolls baiting my team's noobs was great. There was a decent amount of pvp just none of the big standoff in the middle where one team willingly sandwiches themselves. That I do not miss.
    (2)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

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