Biggest issue with map is that people don't even understand the objectives. Small ices are more of a distraction and could be easily handled by a player or two, but I keep seeing whole teams training from one small to another while completely ignoring everything else and therefore losing with like 1/3 of the points from the leading team. The teams that go for fights at big ice and prioritize kills win the game majority of the time.

I guess the map could be somewhat salvaged from lack of player insight by tweaking the spawn intervals and locations.