

Absolutely. Square loves the new shatter because it works on paper. In practice, with roulette players who do not care about PvP at all? Yeah, that's a recipe for disaster.The map could have been nice, but it's not adapted to the player base, at least on my datacenter. That's now the favourite place for griefers against PvP players, who can camp nodes for 30s and pretend they participate. And then they move to the next one, the furthest away from any kind of engagement with other players. With a team like this, you spend the whole game outnumbered. I wonder how it goes on other datacenters.
It's definitely a player issue, the level of comprehension and skill is abysmal for 80%, even when advice is given, but the players where there before the new map. SE knew it, SE brought it, with all that comes with it.
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