Quote Originally Posted by Archeron View Post
. The problem with Secure isn't that it has objectives, its that is has so many objectives that it encourages people to not PvP.

As for "Deathmatches". Theres a way to implement a deathmatch in a way that makes it fun, like pretty much every other MMORPG has done, including WoW. If you're looking for a PvP mode with 100% class balance it's not going to happen. There are always going to be "meta" jobs, and support roles which fill out other niches. Honestly, a pure deathmatch or even an Arena mode would be a lot more fun than what we currently have.
I'm always bemused when I see people say secure isn't pvp, when more than half the time your fighting to keep bases, I hope they fix/adjust the mid part but other than that and the occasional golfer, secure is a lot more pvp oriented than people say even more so than shatter, as for an arena deathmatch we had that with feast and previous modes but the devs in their infinite wisdom removed them