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  1. #1
    Player GaiusDrakon's Avatar
    Join Date
    Dec 2021
    Posts
    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Now it has phases where you feel like it's a real battle to keep Ishgard safe.
    ?__?

    What phases? The phases are literally all just hit adds and hit Vishap, and run occasionally?

    This is as boring as old Steps except old Steps you had dragonkillers to play with at least.
    (0)

  2. #2
    Player
    vanaii's Avatar
    Join Date
    May 2022
    Location
    Ul'Dah
    Posts
    141
    Character
    Van Arn
    World
    Maduin
    Main Class
    Pugilist Lv 58
    Quote Originally Posted by GaiusDrakon View Post
    Having a blast hitting a striking dummy with Lv50 actions could only indicate one thing

    Sorry for your parents
    I’m fine with being simple and liking simple things. I disagree the new steps are merely a striking dummy; it’s a cute little fight that fulfills the needs of the story at that point and replaces an instance (and unnecessary queue) that was long past its prime.

    I understand wanting “more” and “better”— there’s always room for both — but what we have suits the story at that point just fine.
    (10)

  3. #3
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    gone are the halcyon days of queuing into bardram's mettle and inspecting the tank and finding that he's still in shire gear
    (1)

  4. #4
    Player GaiusDrakon's Avatar
    Join Date
    Dec 2021
    Posts
    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by grinkdaboy View Post
    gone are the halcyon days of queuing into bardram's mettle and inspecting the tank and finding that he's still in shire gear
    i unironically miss wiping in pharos sirius
    (4)

  5. #5
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,465
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by grinkdaboy View Post
    gone are the halcyon days of queuing into bardram's mettle and inspecting the tank and finding that he's still in shire gear
    Way back when, I queued into it while leveling white mage, and got a tank in non-augmented Ironworks gear. I have never noped out of a duty faster.
    (3)

  6. #6
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,435
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by grinkdaboy View Post
    gone are the halcyon days of queuing into bardram's mettle and inspecting the tank and finding that he's still in shire gear
    Confused by this comment. Most of my levelling classes would still be in Shire for Bardrams. It’s the first dungeon that offers an upgrade to it. And barely an upgrade at that.
    (4)

  7. #7
    Player GaiusDrakon's Avatar
    Join Date
    Dec 2021
    Posts
    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    Confused by this comment. Most of my levelling classes would still be in Shire for Bardrams. It’s the first dungeon that offers an upgrade to it. And barely an upgrade at that.
    why is it never surprising that you are a DF terrorist
    (3)

  8. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,328
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Bosses jumping to the middle and turning has actually been making it annoying to tank.

    At first I pull the boss and face it north.

    My aim, as a tank, is to keep the boss still and reduce the amount of time it turns to a minimum. So let's say it faces east for a mechanic. I will wait for the mechanic to go off, then I will rotate east so that the boss doesn't rotate again and annoy melee DPS.

    Then SE will reposition the boss so it faces south for some reason. So I have to run south, confusing the party who are at south.

    Then after a bit the boss repositions and faces north. What? So I run north to meet the boss and keep it at north. Again, it's disrupted melee DPS and what remains of their positionals.

    It's not just dungeons, either. It's been annoying in extreme trials as well. Let's take Barbaricca for example. Why does she face south suddenly? Does SE really want me to just pull the boss and face it south always?
    (11)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  9. #9
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Elemental towers cant even be an issue of this is too hard to make the trusts do it.

    Edit: actually I have more to be annoyed about. I hate bosses that constantly jump back to middle after everything. Let boss movement be tank responsibility. This one annoys me personally the most because that's not just a thing they do in dungeons. It isnt even just a thing about trust tanks not being able to position bosses. SE does that everywhere. Combined with arena spanning hitboxes this is imo the biggest flaw boss design across all content is suffering from this expansion.
    (5)
    Last edited by Saraide; 05-27-2023 at 07:30 PM.
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao
    Quote Originally Posted by os12ispeak View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  10. #10
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    892
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    don't act like bardam's was impossible in shire gear lol. as long as the tank used their mit and the healer wasn't a curebot then it was perfectly fine, just had to consider single pulling certain packs like the halgai and birds because they could be spooky.
    (8)

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