Quote Originally Posted by CelestiCer View Post
Hard Disagree here. Specially when it comes to a Job " I play " that you don't.

First buttons to save up for SAM would be...
  • Fusing Shoha I and Shoha II with fall off damage
  • Fusing Guren and Senei with fall off damage
  • Ikishoten turning into Ogi Namikiri
This saves 3 buttons before we ever consider Combo Button compression ( And what should have taken prio over Kaiten removal ) as this changes nothing about the difficulty/execution of our rotation. Leave everything else alone until they present me something better to replace whatever anyone is suggesting to remove.

This... idiotic concept... of suggesting to remove something to make room for something better in the foreseeable future? is imbecilic. My Kaiten got deleted April 12th, 2022 patch 6.1... for over a year replaced with " Nothing better ". Am I to expect any better when my Combo buttons get reduced to a singular button? Wait another year or two cause we made room for something new? that's rich.

The way I define " Button Bloat ", is when I require macro's or special equipment to play a class or job. Even before Kaiten removal? I had zero issues with SAM execution. Although SAM's non-existing Button Bloat issue, is another topic.
Samurai has branching combos. Why the hell are you responding to me? I was referring to Warrior, DRK, GNB, PLD, RPR. SAM has 3 separate branched combos, of course they shouldn't be 1 button.

Also don't forget combining Ikishoten with Guren. You have 4 damned 2 minute cooldowns that are used simultaneously under almost all scenarios. You can combine those 6 buttons into 2 and lose absolutely nothing of value by just having ikishoten get merged with Guren, which was merged with Senei, which turns into Ogi Namakure. 4 buttons for the cost of 1 oGCD.